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Which commit are you using? |
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I am using als v4 refactored and I get a crash everytime I open my character bp. I dont really mess with the c++ code at all, however, it crashed after I messed with the anim bp a little. the error is on line 129 (GetMesh()->AddTickPrerequisiteActor(this);)
here is the section of code:
here is my crash log, any help is appreciated!
1
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
UnrealEditor_ALS!AAlsCharacter::PostInitializeComponents() [C:\Users\G\Documents\Unreal Projects\ALSbattle\Plugins\ALS-Refactored-main\Source\ALS\Private\AlsCharacter.cpp:129]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
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