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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="cs" lang="cs">
<head>
<title>3D Gaussian Splatting</title>
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
<link href="./css/screen.css" type="text/css" rel="stylesheet" media="screen,projection" />
<!--[if lte IE 6]><link href="css/msie.css" type="text/css" rel="stylesheet" media="screen,projection" /><![endif]-->
<link rel="stylesheet" media="print" type="text/css" href="./css/print.css" />
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<body>
<div id="layout">
<div id="header">
<h1 id="logo"><a href="#">3D<span class="light">Gaussian Splatting</span></a></h1>
<hr class="noscreen" />
<p class="noscreen noprint"> <em>Skip to <a href="#obsah">content</a>, <a href="#nav">navigation</a>.</em> </p>
<hr class="noscreen" />
<div id="nav" class="box">
<ul>
<li><a href="index.html">Home<br />
<span>Main page</span></a></li>
<li><a href="authors.html">Presenters<br />
<span>Creators of this tutorial</span></a></li>
<li><a href="audience.html">Audience<br />
<span>Who this tutorial is for</span></a></li>
<li><a href="outline.html">Outline<br />
<span>Subject overview</span></a></li>
<li><a href="mailto:kerbl@cg.tuwien.ac.at">Contact<br />
<span>Write us!</span></a></li>
</ul>
<hr class="noscreen" />
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<div id="container" class="box">
<div id="obsah" class="content box">
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<h2>Welcome!</h2>
<p>This page serves as a web presence for hosting up-to-date materials for the 4-part tutorial "3D Gaussian Splatting". The material discusses the foundations of the approach, 3DGS in practice, as well as relevant applications (including dynamic scenes) and research directions. </p>
<h3>International Conference on 3D Vision (3DV) 2024</h3>
Recording of parts 2-4:
<ul>
<div class="video">
<iframe src="https://www.youtube.com/embed/X5KrYh7xcHk" frameborder="0" allowfullscreen></iframe>
</div>
</ul>
Tutorial Slides:
<ul>
<li><a href="3dv_part1.pdf">Part 1: Introduction and Foundations of 3DGS (Georgios Kopanas)</a></li>
<li><a href="3dv_part2.pdf">Part 2: 3DGS in Practice (Bernhard Kerbl)</a></li>
<li><a href="3dv_part3.pdf">Part 3: Dynamic 3D Gaussians (Jonathon Luiten)</a></li>
<li><a href="3dv_part4.pdf">Part 4: Surface Reconstruction and 3D Gaussian Splatting (Antoine Guédon)</a></li>
</ul>
<br>
<h2>Cite this Tutorial</h2>
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<div class="verbatim">@misc{3dgstutorial,
title={{3D Gaussian Splatting Tutorial}},
author={Georgios Kopanas and Bernhard Kerbl and Antoine Guedon and Jonathon Luiten},
year={2024},
note={International Conference on 3D Vision Tutorial},
url={https://3dgstutorial.github.io/}
}
</div>
</div>
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<div id="panel-left" class="box panel">
<div class="in">
<p> <span>18/03/2024, 14:30 CET</span><br />
Half-day tutorial presented at <a href='https://3dvconf.github.io/2024/'>3DV '24</a> (Davos, Switzerland)</p>
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<p>
</p>
</div>
<div id="footer"> <span class="f-left">© 2021 <a href="mailto:kerbl@cg.tuwien.ac.at">Georgios Kopanas, Bernhard Kerbl, Jonathon Luiten and Antoine Guedon</a></span> <span class="f-right">Design: <a href="http://www.davidkohout.cz">David Kohout</a></span> </div>
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</body>
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