You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi, I notice in some discussions that win11 auto hdr has issues of raised black levels due to SRGB gamma.
So I wonder which one is the correct thing to do in Special K for an accurate black level after tone mapping?
The default is no bypass and a gamma of 1.0; would I get wrong and lose dark detail if changing to Bypass + Force gamma 2.2?
Thanks so much.
The text was updated successfully, but these errors were encountered:
The bypass feature should only be used if strictly necessary. You'll know if it's needed if the game appears excessively dark. Otherwise, just use the SDR to HDR gamma slider.
Hi, I notice in some discussions that win11 auto hdr has issues of raised black levels due to SRGB gamma.
So I wonder which one is the correct thing to do in Special K for an accurate black level after tone mapping?
The default is no bypass and a gamma of 1.0; would I get wrong and lose dark detail if changing to Bypass + Force gamma 2.2?
Thanks so much.
The text was updated successfully, but these errors were encountered: