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Proxy in steam client #587

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MakcStudio opened this issue Aug 13, 2018 · 7 comments
Closed

Proxy in steam client #587

MakcStudio opened this issue Aug 13, 2018 · 7 comments

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@MakcStudio
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Can I use a proxy to connect to steam client? How?

mSteam.client.Connect();

@MakcStudio
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I need to boost about 1000 accounts from one PC at the same time

@yaakov-h
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This sounds incredibly dodgy...

We have #541 tracking the ability to specify a proxy server for WebAPI requests, but nothing for the CM connection itself. It’s unlikely that we would do that, without a compelling use-case.

@MakcStudio
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will I be able to do it myself in a dirtier way? I just need to specify a proxy server before authorizing each account.

@MakcStudio
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The problem occurs when you authorize more than 200 accounts in a row, so I need a proxy connection. If you can help to solve this problem, I will be very grateful

@azuisleet
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Proxy support is probably possible for SOCKS and HTTP proxies depending on the protocol. The implementation would require modifying the TCP/UDP connections and the WebSocket connection. The easiest implementation is likely the WebSocket with a standard HTTP proxy, since it is supported through the library itself.

I don't believe proxy support is a high priority at the moment since there isn't a need to defeat IP checks or rate limits for standard use cases.

@MakcStudio
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And I think that the problem is priority. For now steam is very active began to ban accounts for everything

@MakcStudio
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If it is not difficult for you, could you tell me in which files I can see the Declaration of these variables? I need work authorization and clien.send();

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