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Ghost of DeadPlayer Shown Thru Walls When Killed #118
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We had this issue before with Lifeboat and we fixed it in Lifeboat, I don't think it's Submerged related. I can't reproduce it with only Submerged installed without Stellar Roles. |
This is without StellarRoles |
That's weird, I wasn't able to reproduce it myself. I will look into it further |
I've been able to reproduce the issue, which is annoying because I've personally fixed this issue like 3 times so far in the past 2 years |
Thanks for the report, the issue will be fixed in the next version |
Describe the bug
When someone kills a player out of vision they see the ghost of the player for a split second as if this is a layering issue of some sort.
To Reproduce
Steps to reproduce the behavior: Tested On Every Map.
Expected behavior
Should not see anything out of vision
Screenshots
If applicable, add screenshots to help explain your problem.
Version (please complete the following information):
Log file
Please attach the log file located in BepInEx/LogOutput.log
If you have restarted your game since you last encountered the issue, please try to reproduce the issue again and then upload the log.
Additional context
Was looking at the submerged code and could not find anything that would cause this. I did uninstall submerged to see if it was a vanilla bug but everything was fine then.
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