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Controller support #136
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I think adding controller support would be pretty cool, but it would unfortunately require a lot of work since none of the tasks were designed with controller support in mind. As for the art update, that's not gonna happen, I'm not sure what you're talking about when you say that medscan is different, since we literally copy that from base game, and as for unlock manifolds we purposefully made it different. |
you could just go the geometry dash route and just make the cursor move with the joystick and make left and right click be a and y respectively. of course you could go all out and add full controller support to each task but thats not really necessary. i do believe there is already is a cursor sprite in among us so it would require minimal intergration and no art creation for the art update thing i might just have been watching old videos from before among us's update with the new art was released (so like most of them) |
also i just realised the doors are a thing as well as breakers so i suppose those could just be done the same way as on a keyboard but instead of keys its controller buttons |
@Kakshii Just as a side note, so you understand. Submerged was a privately funded project that was built by a decently sized team of people. This project concluded a couple of years ago and the team of people moved on. It is, in essence, just being maintained out of pure charity by Alex (one of the team's developers) so the public can enjoy it for a long time now. There are is no art team to make or create new additions to the project. There is no funding to support ongoing development. Of course, you can make suggestions, but please take into consideration that this project is done and has been for a long time now. The projects benefactors have moved on and maintenance is just an act of charity by one of the devs. |
That is in fact true, but my biggest hope is that other people can pick up this project once it is open-sourced |
i understand.
why not open a ko-fi or a patreon? |
also i decided to just do all the tasks out of boredom and a couple actually work (mostly all show the cursor but for most you cant interact with a controller) possible tasks: fixable sabotages: |
Is your feature request related to a problem? Please describe.
some people enjoy playing among us with their controller, including me. whether their desk is just high enough to be uncomfortable but not unusable, or they know the controller layout more than the keyboard one.
Describe the solution you'd like
controller support! either full blown support with different buttons doing different things on each different task, or the lazy route of just making the joystick control an ingame cursor.
Additional context
the art update part of the title is less important but still worth mentioning, as the submerged map looks kind of outdated to the vanilla maps. look at medical's scanner, or engine's manifolds, like sure they work but the two look outdated, this is more just a nitpick though than something that needs to be fixed.
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