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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="GodotSharpGroup"
run/main_scene="res://scn_test_q_godot.tscn"
config/icon="res://icon.png"
[autoload]
QGodot="*res://addons/q_godot/q_godot.gd"
[debug]
gdscript/warnings/unused_signal=false
gdscript/warnings/return_value_discarded=false
[display]
window/size/width=320
window/size/height=60
window/stretch/mode="2d"
window/stretch/aspect="expand"
[gui]
common/drop_mouse_on_gui_input_disabled=true
[mono]
project/assembly_name="GodotSharpGroup"
[physics]
common/enable_pause_aware_picking=true
2d/thread_model=0
[rendering]
quality/driver/driver_name="GLES2"
threads/thread_model=0
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"