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StepmaniaCore.cmake
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StepmaniaCore.cmake
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# Include the macros and functions.
include(${CMAKE_CURRENT_LIST_DIR}/CMake/CMakeMacros.cmake)
# Make Xcode's 'Archive' build work
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/extern")
# Set up helper variables for future configuring.
set(SM_CMAKE_DIR "${CMAKE_CURRENT_LIST_DIR}/CMake")
set(SM_EXTERN_DIR "${CMAKE_CURRENT_LIST_DIR}/extern")
set(SM_INSTALLER_DIR "${CMAKE_CURRENT_LIST_DIR}/Installer")
set(SM_XCODE_DIR "${CMAKE_CURRENT_LIST_DIR}/Xcode")
set(SM_PROGRAM_DIR "${CMAKE_CURRENT_LIST_DIR}/Program")
set(SM_BUILD_DIR "${CMAKE_CURRENT_LIST_DIR}/Build")
set(SM_SRC_DIR "${CMAKE_CURRENT_LIST_DIR}/src")
set(SM_DOC_DIR "${CMAKE_CURRENT_LIST_DIR}/Docs")
set(SM_ROOT_DIR "${CMAKE_CURRENT_LIST_DIR}")
# TODO: Reconsile the OS dependent naming scheme.
set(SM_EXE_NAME "ITGmania")
# Some OS specific helpers.
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
set(LINUX TRUE)
else()
set(LINUX FALSE)
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
set(MACOSX TRUE)
else()
set(MACOSX FALSE)
endif()
if(CMAKE_SYSTEM_NAME MATCHES "BSD")
set(BSD TRUE)
else()
set(BSD FALSE)
endif()
# Allow for finding our libraries in a standard location.
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}"
"${SM_CMAKE_DIR}/Modules/")
include("${SM_CMAKE_DIR}/DefineOptions.cmake")
include("${SM_CMAKE_DIR}/SMDefs.cmake")
# Put the predefined targets in separate groups.
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# Select static MSVC runtime instead of DLL
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
# Checks the standard include directories for c-style headers. We may use C++ in
# this project, but the check works better with plain C headers.
include(CheckIncludeFiles)
check_include_files(alloca.h HAVE_ALLOCA_H)
check_include_files(assert.h HAVE_ASSERT_H)
check_include_files(dlfcn.h HAVE_DLFCN_H)
check_include_files(dirent.h HAVE_DIRENT_H)
check_include_files(errno.h HAVE_ERRNO_H)
check_include_files(fcntl.h HAVE_FCNTL_H)
check_include_files(float.h HAVE_FLOAT_H)
check_include_files(inttypes.h HAVE_INTTYPES_H)
check_include_files(limits.h HAVE_LIMITS_H)
check_include_files(math.h HAVE_MATH_H)
check_include_files(memory.h HAVE_MEMORY_H)
check_include_files(stdarg.h HAVE_STDARG_H)
check_include_files(stddef.h HAVE_STDDEF_H)
check_include_files(stdint.h HAVE_STDINT_H)
check_include_files(stdlib.h HAVE_STDLIB_H)
check_include_files(strings.h HAVE_STRINGS_H)
check_include_files(string.h HAVE_STRING_H)
check_include_files(unistd.h HAVE_UNISTD_H)
check_include_files(sys/param.h HAVE_SYS_PARAM_H)
check_include_files(sys/stat.h HAVE_SYS_STAT_H)
check_include_files(sys/types.h HAVE_SYS_TYPES_H)
check_include_files(sys/utsname.h HAVE_SYS_UTSNAME_H)
check_include_files(sys/wait.h HAVE_SYS_WAIT_H)
check_include_files(endian.h HAVE_ENDIAN_H)
check_include_files(sys/endian.h HAVE_SYS_ENDIAN_H)
check_include_files(machine/endian.h HAVE_MACHINE_ENDIAN_H)
if(HAVE_STDLIB_H AND HAVE_STDARG_H AND HAVE_STRING_H AND HAVE_FLOAT_H)
set(STDC_HEADERS 1)
endif()
include(CheckFunctionExists)
include(CheckSymbolExists)
include(CheckCXXSymbolExists)
# Mostly Windows functions.
check_function_exists(_mkdir HAVE__MKDIR)
check_cxx_symbol_exists(_snprintf cstdio HAVE__SNPRINTF)
check_cxx_symbol_exists(stricmp cstring HAVE_STRICMP)
check_cxx_symbol_exists(_stricmp cstring HAVE__STRICMP)
# Mostly non-Windows functions.
check_function_exists(fcntl HAVE_FCNTL)
check_function_exists(fork HAVE_FORK)
check_function_exists(mkdir HAVE_MKDIR)
check_cxx_symbol_exists(snprintf cstdio HAVE_SNPRINTF)
check_cxx_symbol_exists(strcasecmp cstring HAVE_STRCASECMP)
check_function_exists(waitpid HAVE_WAITPID)
# Mostly universal symbols.
check_cxx_symbol_exists(powf cmath HAVE_POWF)
check_cxx_symbol_exists(sqrtf cmath HAVE_SQRTF)
check_cxx_symbol_exists(sinf cmath HAVE_SINF)
check_cxx_symbol_exists(tanf cmath HAVE_TANF)
check_cxx_symbol_exists(cosf cmath HAVE_COSF)
check_cxx_symbol_exists(acosf cmath HAVE_ACOSF)
check_cxx_symbol_exists(truncf cmath HAVE_TRUNCF)
check_cxx_symbol_exists(roundf cmath HAVE_ROUNDF)
check_cxx_symbol_exists(lrintf cmath HAVE_LRINTF)
check_cxx_symbol_exists(strtof cstdlib HAVE_STRTOF)
check_symbol_exists(M_PI math.h HAVE_M_PI)
check_symbol_exists(size_t stddef.h HAVE_SIZE_T_STDDEF)
check_symbol_exists(size_t stdlib.h HAVE_SIZE_T_STDLIB)
check_symbol_exists(size_t stdio.h HAVE_SIZE_T_STDIO)
check_symbol_exists(posix_fadvise fcntl.h HAVE_POSIX_FADVISE)
# Checks to make it easier to work with 32-bit/64-bit builds if required.
include(CheckTypeSize)
check_type_size(int16_t SIZEOF_INT16_T)
check_type_size(uint16_t SIZEOF_UINT16_T)
check_type_size(u_int16_t SIZEOF_U_INT16_T)
check_type_size(int32_t SIZEOF_INT32_T)
check_type_size(uint32_t SIZEOF_UINT32_T)
check_type_size(u_int32_t SIZEOF_U_INT32_T)
check_type_size(int64_t SIZEOF_INT64_T)
check_type_size(char SIZEOF_CHAR)
check_type_size("unsigned char" SIZEOF_UNSIGNED_CHAR)
check_type_size(short SIZEOF_SHORT)
check_type_size("unsigned short" SIZEOF_UNSIGNED_SHORT)
check_type_size(int SIZEOF_INT)
check_type_size("unsigned int" SIZEOF_UNSIGNED_INT)
check_type_size(long SIZEOF_LONG)
check_type_size("unsigned long" SIZEOF_UNSIGNED_LONG)
check_type_size("long long" SIZEOF_LONG_LONG)
check_type_size(float SIZEOF_FLOAT)
check_type_size(double SIZEOF_DOUBLE)
check_type_size(intptr_t SIZEOF_INTPTR_T)
check_type_size(pid_t SIZEOF_PID_T)
check_type_size(size_t SIZEOF_SIZE_T)
check_type_size(ssize_t SIZEOF_SSIZE_T)
if(WIN32)
if(SIZEOF_INTPTR_T EQUAL 8)
set(SM_WIN32_ARCH "x64")
else()
set(SM_WIN32_ARCH "x86")
endif()
endif()
check_compile_features("${SM_CMAKE_DIR}/TestCode"
"${SM_CMAKE_DIR}/TestCode/test_external.c"
"Checking for external name shortening requirements"
"not needed"
"needed"
SM_BUILT_LONG_NAME
TRUE)
if(NOT SM_BUILT_LONG_NAME)
set(NEED_SHORT_EXTERNAL_NAMES 1)
endif()
check_compile_features("${SM_CMAKE_DIR}/TestCode"
"${SM_CMAKE_DIR}/TestCode/test_broken.c"
"Checking if incomplete types are broken."
"not broken"
"broken"
SM_BUILT_INCOMPLETE_TYPE
FALSE)
if(SM_BUILT_INCOMPLETE_TYPE)
set(INCOMPLETE_TYPES_BROKEN 1)
endif()
# Dependencies go here.
include(ExternalProject)
find_package(nasm)
find_package(yasm)
find_package(BZip2)
if(NOT ${BZIP2_FOUND} AND NOT MSVC)
message(FATAL_ERROR "Bzip2 support required.")
endif()
find_package(Iconv)
find_package(Threads)
if(${Threads_FOUND})
set(HAS_PTHREAD TRUE)
list(APPEND CMAKE_REQUIRED_LIBRARIES pthread)
check_symbol_exists(pthread_mutex_timedlock pthread.h
HAVE_PTHREAD_MUTEX_TIMEDLOCK)
check_symbol_exists(pthread_cond_timedwait pthread.h
HAVE_PTHREAD_COND_TIMEDWAIT)
else()
set(HAS_PTHREAD FALSE)
endif()
if(WIN32)
# FFMPEG...it can be evil.
find_library(LIB_SWSCALE
NAMES "swscale"
PATHS "${SM_EXTERN_DIR}/ffmpeg-w32/${SM_WIN32_ARCH}"
NO_DEFAULT_PATH)
get_filename_component(LIB_SWSCALE ${LIB_SWSCALE} NAME)
find_library(LIB_AVCODEC
NAMES "avcodec"
PATHS "${SM_EXTERN_DIR}/ffmpeg-w32/${SM_WIN32_ARCH}"
NO_DEFAULT_PATH)
get_filename_component(LIB_AVCODEC ${LIB_AVCODEC} NAME)
find_library(LIB_AVFORMAT
NAMES "avformat"
PATHS "${SM_EXTERN_DIR}/ffmpeg-w32/${SM_WIN32_ARCH}"
NO_DEFAULT_PATH)
get_filename_component(LIB_AVFORMAT ${LIB_AVFORMAT} NAME)
find_library(LIB_AVUTIL
NAMES "avutil"
PATHS "${SM_EXTERN_DIR}/ffmpeg-w32/${SM_WIN32_ARCH}"
NO_DEFAULT_PATH)
get_filename_component(LIB_AVUTIL ${LIB_AVUTIL} NAME)
list(APPEND SM_FFMPEG_WIN32_DLLS
"avcodec-59.dll"
"avformat-59.dll"
"avutil-57.dll"
"swscale-6.dll"
)
foreach(dll ${SM_FFMPEG_WIN32_DLLS})
file(REMOVE "${SM_PROGRAM_DIR}/${dll}")
file(COPY "${SM_EXTERN_DIR}/ffmpeg-w32/${SM_WIN32_ARCH}/${dll}" DESTINATION "${SM_PROGRAM_DIR}/")
endforeach()
elseif(MACOSX)
include("${SM_CMAKE_DIR}/SetupFfmpeg.cmake")
set(WITH_CRASH_HANDLER TRUE)
set(CMAKE_OSX_DEPLOYMENT_TARGET "11")
find_library(MAC_FRAME_ACCELERATE Accelerate ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_APPKIT AppKit ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_AUDIOTOOLBOX AudioToolbox
${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_AUDIOUNIT AudioUnit ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_CARBON Carbon ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_COCOA Cocoa ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_COREAUDIO CoreAudio ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_COREFOUNDATION CoreFoundation
${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_CORESERVICES CoreServices
${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_FOUNDATION Foundation ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_IOKIT IOKit ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_OPENGL OpenGL ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_SYSTEM System ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
mark_as_advanced(MAC_FRAME_ACCELERATE
MAC_FRAME_APPKIT
MAC_FRAME_AUDIOTOOLBOX
MAC_FRAME_AUDIOUNIT
MAC_FRAME_CARBON
MAC_FRAME_COCOA
MAC_FRAME_COREAUDIO
MAC_FRAME_COREFOUNDATION
MAC_FRAME_CORESERVICES
MAC_FRAME_FOUNDATION
MAC_FRAME_IOKIT
MAC_FRAME_OPENGL
MAC_FRAME_SYSTEM)
find_library(MAC_FRAME_COREMEDIA CoreMedia ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_COREVIDEO CoreVideo ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
find_library(MAC_FRAME_VIDEOTOOLBOX VideoToolbox ${CMAKE_SYSTEM_FRAMEWORK_PATH} REQUIRED)
if(NOT YASM_FOUND AND NOT NASM_FOUND)
message(FATAL_ERROR
"Neither NASM nor YASM were found. Please install at least one of them."
)
endif()
elseif(LINUX)
if(WITH_GTK3)
find_package("GTK3" 2.0)
if(${GTK3_FOUND})
set(HAS_GTK3 TRUE)
else()
set(HAS_GTK3 FALSE)
message(
"GTK3 was not found on your system. There will be no loading window.")
endif()
else()
set(HAS_GTK3 FALSE)
endif()
set(HAS_X11 FALSE)
if(WITH_X11)
find_package(X11 REQUIRED)
set(HAS_X11 TRUE)
endif()
set(HAS_XRANDR FALSE)
if(WITH_XRANDR)
find_package(Xrandr REQUIRED)
set(HAS_XRANDR TRUE)
endif()
set(HAS_LIBXTST FALSE)
if(WITH_LIBXTST)
find_package(Xtst REQUIRED)
set(HAS_LIBXTST TRUE)
endif()
set(HAS_XINERAMA FALSE)
if(WITH_XINERAMA)
find_package(Xinerama REQUIRED)
set(HAS_XINERAMA TRUE)
endif()
set(HAS_PULSE FALSE)
if(WITH_PULSEAUDIO)
find_package(PulseAudio REQUIRED)
set(HAS_PULSE TRUE)
endif()
set(HAS_ALSA FALSE)
if(WITH_ALSA)
find_package(ALSA REQUIRED)
set(HAS_ALSA TRUE)
endif()
set(HAS_JACK FALSE)
if(WITH_JACK)
find_package(JACK REQUIRED)
set(HAS_JACK TRUE)
endif()
set(HAS_OSS FALSE)
if(WITH_OSS)
find_package(OSS)
set(HAS_OSS TRUE)
endif()
if( NOT (HAS_OSS OR HAS_JACK OR HAS_ALSA OR HAS_PULSE) )
message(
FATAL_ERROR
"No sound libraries found (or selected). You will require at least one."
)
else()
message(
STATUS
"-- At least one sound library was found. Do not worry if any were not found at this stage."
)
endif()
if(NOT YASM_FOUND AND NOT NASM_FOUND)
message(FATAL_ERROR
"Neither NASM nor YASM were found. Please install at least one of them."
)
endif()
include("${SM_CMAKE_DIR}/SetupFfmpeg.cmake")
set(OpenGL_GL_PREFERENCE GLVND)
find_package(OpenGL REQUIRED)
find_package(Libusb)
if(NOT LIBUSB_FOUND)
message(FATAL_ERROR "libusb was not found.")
endif()
endif(WIN32) # LINUX, APPLE
configure_file("${SM_SRC_DIR}/config.in.hpp"
"${SM_SRC_DIR}/generated/config.hpp")
configure_file("${SM_SRC_DIR}/verstub.in.cpp"
"${SM_SRC_DIR}/generated/verstub.cpp")
# Define installer based items for cpack.
include("${CMAKE_CURRENT_LIST_DIR}/CMake/CPackSetup.cmake")