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game_bullet.bsf
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game_bullet.bsf
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/*
WARNING: Do NOT edit the input and output ports in this file in a text
editor if you plan to continue editing the block that represents it in
the Block Editor! File corruption is VERY likely to occur.
*/
/*
Copyright (C) 1991-2013 Altera Corporation
Your use of Altera Corporation's design tools, logic functions
and other software and tools, and its AMPP partner logic
functions, and any output files from any of the foregoing
(including device programming or simulation files), and any
associated documentation or information are expressly subject
to the terms and conditions of the Altera Program License
Subscription Agreement, Altera MegaCore Function License
Agreement, or other applicable license agreement, including,
without limitation, that your use is for the sole purpose of
programming logic devices manufactured by Altera and sold by
Altera or its authorized distributors. Please refer to the
applicable agreement for further details.
*/
(header "symbol" (version "1.1"))
(symbol
(rect 16 16 216 192)
(text "game_bullet" (rect 5 0 52 12)(font "Arial" ))
(text "inst" (rect 8 160 20 172)(font "Arial" ))
(port
(pt 0 32)
(input)
(text "clk_50M" (rect 0 0 34 12)(font "Arial" ))
(text "clk_50M" (rect 21 27 55 39)(font "Arial" ))
(line (pt 0 32)(pt 16 32)(line_width 1))
)
(port
(pt 0 48)
(input)
(text "clk_48" (rect 0 0 27 12)(font "Arial" ))
(text "clk_48" (rect 21 43 48 55)(font "Arial" ))
(line (pt 0 48)(pt 16 48)(line_width 1))
)
(port
(pt 0 64)
(input)
(text "clk_s" (rect 0 0 21 12)(font "Arial" ))
(text "clk_s" (rect 21 59 42 71)(font "Arial" ))
(line (pt 0 64)(pt 16 64)(line_width 1))
)
(port
(pt 0 80)
(input)
(text "midgame" (rect 0 0 36 12)(font "Arial" ))
(text "midgame" (rect 21 75 57 87)(font "Arial" ))
(line (pt 0 80)(pt 16 80)(line_width 1))
)
(port
(pt 0 96)
(input)
(text "bullet_collision" (rect 0 0 53 12)(font "Arial" ))
(text "bullet_collision" (rect 21 91 74 103)(font "Arial" ))
(line (pt 0 96)(pt 16 96)(line_width 1))
)
(port
(pt 0 112)
(input)
(text "m_l" (rect 0 0 15 12)(font "Arial" ))
(text "m_l" (rect 21 107 36 119)(font "Arial" ))
(line (pt 0 112)(pt 16 112)(line_width 1))
)
(port
(pt 0 128)
(input)
(text "player_x[9..0]" (rect 0 0 55 12)(font "Arial" ))
(text "player_x[9..0]" (rect 21 123 76 135)(font "Arial" ))
(line (pt 0 128)(pt 16 128)(line_width 3))
)
(port
(pt 200 32)
(output)
(text "show_bullet" (rect 0 0 44 12)(font "Arial" ))
(text "show_bullet" (rect 135 27 179 39)(font "Arial" ))
(line (pt 200 32)(pt 184 32)(line_width 1))
)
(port
(pt 200 48)
(output)
(text "x_out[9..0]" (rect 0 0 42 12)(font "Arial" ))
(text "x_out[9..0]" (rect 137 43 179 55)(font "Arial" ))
(line (pt 200 48)(pt 184 48)(line_width 3))
)
(port
(pt 200 64)
(output)
(text "y_out[9..0]" (rect 0 0 43 12)(font "Arial" ))
(text "y_out[9..0]" (rect 136 59 179 71)(font "Arial" ))
(line (pt 200 64)(pt 184 64)(line_width 3))
)
(drawing
(rectangle (rect 16 16 184 160)(line_width 1))
)
)