Goal: Establish a solid foundation for the project, ensuring minimal dependencies and optimized configurations.
-
1.1 Set up Project Basics
- Configure
tsconfig.json
and project structure insrc/
. - Install essential dependencies only:
- React and ReactDOM (frontend)
- TypeScript, SCSS for styling
- SQLite for data management
- Add minimal required configurations for optimized builds (Webpack or similar without CRA).
- Configure
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1.2 Setup Database (SQLite)
- Design a basic schema for emulators, ROMs, user settings, and metadata.
- Create TypeScript interfaces for each database entity.
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1.3 Build Initial UI Components
- Design basic
App.tsx
with routing. - Define placeholder UI components for key pages:
- Home: Shows a dashboard of recently played games.
- Library: Displays the available emulators and games.
- Settings: Includes configuration options (e.g., Rich Presence, paths to emulators).
- Design basic
Goal: Build out essential functionality for emulator and ROM integration.
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2.1 Emulator Management
- Implement UI to add, edit, and delete emulators.
- Configure the system to detect and store emulator paths.
- Ensure added emulators are recognized across sessions (persistent storage).
-
2.2 ROM Library Management
- Build a library UI to list available ROMs for each emulator.
- Implement functionality to scan directories for ROMs and organize them.
- Fetch metadata and display ROM information, including cover art (can use an online database if feasible).
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2.3 Game Launching System
- Integrate with emulator executables to launch games directly from the library.
- Ensure the game launches in a separate process to avoid app performance issues.
- Develop error handling for unsupported ROM formats or missing files.
Goal: Establish a console-like, modern design that’s intuitive and minimalistic, following the PS5/Xbox inspiration.
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3.1 Layout and Navigation
- Implement a side or top navigation bar for easy access to Home, Library, and Settings.
- Design a clean, card-based UI for ROM and emulator listings.
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3.2 Style and Color Palette
- Apply a sleek, modern color palette with SCSS for modular styling.
- Define styles for cards, buttons, inputs, and other UI elements.
- Make the UI responsive, ensuring good performance on low-end devices.
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3.3 Rich Presence Integration
- Integrate Discord Rich Presence (or similar) to display active game sessions.
- Allow toggling this feature from settings.
Goal: Enhance functionality for a smooth experience on a wide range of devices.
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4.1 Search and Filter Functionality
- Implement search by game title, genre, and console.
- Add filter options for consoles, favorite games, and recently played games.
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4.2 Performance and Memory Optimization
- Analyze memory usage, ensuring efficient loading and minimal RAM consumption.
- Optimize UI rendering to minimize DOM reflows and repaints.
- Streamline data loading for larger ROM libraries.
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4.3 Save States and Custom Controls (If Possible)
- Implement UI for managing emulator save states.
- Add custom controller mapping options for each emulator in Settings.
Goal: Prepare the app for public release and encourage community engagement.
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5.1 Thorough Testing
- Conduct UI and functional testing on low-end and high-end devices.
- Resolve bugs, especially those affecting performance and emulator compatibility.
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5.2 Final Documentation and Community Guidelines
- Document each feature thoroughly in the Wiki.
- Add guidelines for setting up emulators, adding ROMs, and using advanced features.
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5.3 Prepare for Open Source Community
- Finalize the README,
CONTRIBUTING.md
, and issues templates. - Encourage contributions, listing suggested features for the community.
- Finalize the README,
- Bug Fixes: Address any reported bugs, prioritizing performance issues.
- Feature Requests: Evaluate and implement high-demand features from user feedback.
- Dependency Updates: Regularly update packages to ensure security and performance improvements.