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entity.go
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entity.go
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// Copyright 2015 Matthew Collins
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package steven
import "github.com/thinkofdeath/steven/entitysys"
var entityTypes = map[int]func() Entity{
50: newCreeper,
51: newSkeleton,
52: newSpider,
// 53: Giant Zombie, TODO: Do we need this?
54: newZombie,
55: newSlime,
56: newGhast,
57: newZombiePigman,
58: newEnderman,
59: newCaveSpider,
60: newSilverfish,
61: newBlaze,
62: newMagmaCube,
63: newEnderDragon,
64: newWither,
65: newBat,
66: newWitch,
67: newEndermite,
68: newGuardian,
90: newPig,
91: newSheep,
92: newCow,
93: newChicken,
94: newSquid,
95: newWolf,
96: newMooshroom,
97: newSnowman,
98: newOcelot,
99: newIronGolem,
100: newHorse,
101: newRabbit,
120: newVillager,
}
var globalSystems []globalSystem
type globalSystem struct {
Stage entitysys.Stage
F interface{}
Matchers []entitysys.Matcher
}
func addSystem(stage entitysys.Stage, f interface{}, matchers ...entitysys.Matcher) {
globalSystems = append(globalSystems, globalSystem{
Stage: stage,
F: f,
Matchers: matchers,
})
}
type clientEntities struct {
entities map[int]Entity
container *entitysys.Container
}
func (ce *clientEntities) init() {
ce.container = entitysys.NewContainer()
ce.entities = map[int]Entity{}
for _, g := range globalSystems {
ce.container.AddSystem(g.Stage, g.F, g.Matchers...)
}
}
func (ce *clientEntities) add(id int, e Entity) {
ce.entities[id] = e
ce.container.AddEntity(e)
}
func (ce *clientEntities) remove(id int) {
e, ok := ce.entities[id]
if !ok {
return
}
delete(ce.entities, id)
ce.container.RemoveEntity(e)
}
func (ce *clientEntities) tick() {
ce.container.Tick()
}
type Entity interface{}