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GTA VCS Crashes with drawdistance cars and peds #1653

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GAMERPSP opened this issue Oct 26, 2024 · 4 comments
Open

GTA VCS Crashes with drawdistance cars and peds #1653

GAMERPSP opened this issue Oct 26, 2024 · 4 comments

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@GAMERPSP
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When setting higher values, glitches start in the vigilante mission if you play at level 70 for example, cars flicker and eventually game crash. I'm sure it's because of the draw distance, since there are no crashes and bugs without it.

@GAMERPSP
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GAMERPSP commented Oct 26, 2024

problems start with a value of 1.2 and higher. Cars start disappearing abruptly, and then they can flicker and the game may crash. There is also a similar problem in the smuggling mission at levels 4-6. In vigilante, crashes can start after level 15

@ThirteenAG
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Don't use that setting.

@GAMERPSP
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Don't use that setting.

Well, I wanted you to maybe start fixing it. Otherwise, this setting does not make much sense, since it causes instability in the game, most likely because the game is not designed for this

@GAMERPSP
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Don't use that setting.

in vigilante, it may happen that the blown-up motorcycles will always remain in their places, perhaps you should just delete the lod model, rather than increase the rendering and leave everything else as it is.

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