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resource.h
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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ 生成的包含文件。
// 供 CombatShellManage.rc 使用
//
#define IDD_DIALOG1 101
#define IDD_DIALOG2 103
#define IDB_BITMAP1 104
#define IDI_ICON1 111
#define IDB_BITMAP2 113
#define IDC_BUTTON1 1001
#define IDC_BUTTON2 1002
#define IDC_BUTTON3 1003
#define IDC_STATIC1 1004
#define IDC_LIST1 1005
#define IDC_BUTTON4 1006
#define IDC_BUTTON5 1007
#define IDC_BUTTON6 1008
#define IDC_BUTTON7 1009
#define IDC_BUTTON8 1010
#define IDC_EDIT1 1011
#define IDC_EDIT2 1012
#define IDC_EDIT3 1013
#define IDC_EDIT4 1014
#define IDC_EDIT5 1015
#define IDC_EDIT6 1016
#define IDC_EDIT7 1017
#define IDC_EDIT8 1018
#define IDC_EDIT9 1019
#define IDC_BUTTON9 1020
#define IDC_STATIC3 1021
#define IDC_STATIC_PEINFO 1021
#define IDC_STATIC_NAME 1023
#define IDC_BITMAP_LOG 1024
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 114
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1025
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif