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WebSocketClient.java
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WebSocketClient.java
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/*
* Copyright (c) 2010-2017 Nathan Rajlich
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
package org.java_websocket.client;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.InetSocketAddress;
import java.net.Proxy;
import java.net.Socket;
import java.net.URI;
import java.nio.ByteBuffer;
import java.nio.channels.NotYetConnectedException;
import java.util.Collection;
import java.util.Collections;
import java.util.Map;
import java.util.concurrent.CountDownLatch;
import org.java_websocket.AbstractWebSocket;
import org.java_websocket.WebSocket;
import org.java_websocket.WebSocketImpl;
import org.java_websocket.drafts.Draft;
import org.java_websocket.drafts.Draft_6455;
import org.java_websocket.exceptions.InvalidHandshakeException;
import org.java_websocket.framing.CloseFrame;
import org.java_websocket.framing.Framedata;
import org.java_websocket.framing.Framedata.Opcode;
import org.java_websocket.handshake.HandshakeImpl1Client;
import org.java_websocket.handshake.Handshakedata;
import org.java_websocket.handshake.ServerHandshake;
/**
* A subclass must implement at least <var>onOpen</var>, <var>onClose</var>, and <var>onMessage</var> to be
* useful. At runtime the user is expected to establish a connection via {@link #connect()}, then receive events like {@link #onMessage(String)} via the overloaded methods and to {@link #send(String)} data to the server.
*/
public abstract class WebSocketClient extends AbstractWebSocket implements Runnable, WebSocket {
/**
* The URI this channel is supposed to connect to.
*/
protected URI uri = null;
private WebSocketImpl engine = null;
private Socket socket = null;
private InputStream istream;
private OutputStream ostream;
private Proxy proxy = Proxy.NO_PROXY;
private Thread writeThread;
private Draft draft;
private Map<String,String> headers;
private CountDownLatch connectLatch = new CountDownLatch( 1 );
private CountDownLatch closeLatch = new CountDownLatch( 1 );
private int connectTimeout = 0;
/**
* Constructs a WebSocketClient instance and sets it to the connect to the
* specified URI. The channel does not attampt to connect automatically. The connection
* will be established once you call <var>connect</var>.
*
* @param serverUri the server URI to connect to
*/
public WebSocketClient( URI serverUri ) {
this( serverUri, new Draft_6455());
}
/**
* Constructs a WebSocketClient instance and sets it to the connect to the
* specified URI. The channel does not attampt to connect automatically. The connection
* will be established once you call <var>connect</var>.
* @param serverUri the server URI to connect to
* @param protocolDraft The draft which should be used for this connection
*/
public WebSocketClient( URI serverUri , Draft protocolDraft ) {
this( serverUri, protocolDraft, null, 0 );
}
/**
* Constructs a WebSocketClient instance and sets it to the connect to the
* specified URI. The channel does not attampt to connect automatically. The connection
* will be established once you call <var>connect</var>.
* @param serverUri the server URI to connect to
* @param protocolDraft The draft which should be used for this connection
* @param httpHeaders Additional HTTP-Headers
* @param connectTimeout The Timeout for the connection
*/
public WebSocketClient( URI serverUri , Draft protocolDraft , Map<String,String> httpHeaders , int connectTimeout ) {
if( serverUri == null ) {
throw new IllegalArgumentException();
} else if( protocolDraft == null ) {
throw new IllegalArgumentException( "null as draft is permitted for `WebSocketServer` only!" );
}
this.uri = serverUri;
this.draft = protocolDraft;
this.headers = httpHeaders;
this.connectTimeout = connectTimeout;
setTcpNoDelay( false );
this.engine = new WebSocketImpl( this, protocolDraft );
}
/**
* Returns the URI that this WebSocketClient is connected to.
* @return the URI connected to
*/
public URI getURI() {
return uri;
}
/**
* Returns the protocol version this channel uses.<br>
* For more infos see https://github.com/TooTallNate/Java-WebSocket/wiki/Drafts
* @return The draft used for this client
*/
public Draft getDraft() {
return draft;
}
/**
* Returns the socket to allow Hostname Verification
* @return the socket used for this connection
*/
public Socket getSocket() {
return socket;
}
/**
* Initiates the websocket connection. This method does not block.
*/
public void connect() {
if( writeThread != null )
throw new IllegalStateException( "WebSocketClient objects are not reuseable" );
writeThread = new Thread( this );
writeThread.start();
}
/**
* Same as <code>connect</code> but blocks until the websocket connected or failed to do so.<br>
* @return Returns whether it succeeded or not.
* @throws InterruptedException Thrown when the threads get interrupted
*/
public boolean connectBlocking() throws InterruptedException {
connect();
connectLatch.await();
return engine.isOpen();
}
/**
* Initiates the websocket close handshake. This method does not block<br>
* In oder to make sure the connection is closed use <code>closeBlocking</code>
*/
public void close() {
if( writeThread != null ) {
engine.close( CloseFrame.NORMAL );
}
}
/**
* Same as <code>close</code> but blocks until the websocket closed or failed to do so.<br>
* @throws InterruptedException Thrown when the threads get interrupted
*/
public void closeBlocking() throws InterruptedException {
close();
closeLatch.await();
}
/**
* Sends <var>text</var> to the connected websocket server.
*
* @param text
* The string which will be transmitted.
*/
public void send( String text ) throws NotYetConnectedException {
engine.send( text );
}
/**
* Sends binary <var> data</var> to the connected webSocket server.
*
* @param data
* The byte-Array of data to send to the WebSocket server.
*/
public void send( byte[] data ) throws NotYetConnectedException {
engine.send( data );
}
protected Collection<WebSocket> connections() {
return Collections.singletonList((WebSocket ) engine );
}
public void sendPing() throws NotYetConnectedException {
engine.sendPing( );
}
public void run() {
try {
if( socket == null ) {
socket = new Socket( proxy );
} else if( socket.isClosed() ) {
throw new IOException();
}
socket.setTcpNoDelay( isTcpNoDelay() );
if( !socket.isBound() )
socket.connect( new InetSocketAddress( uri.getHost(), getPort() ), connectTimeout );
istream = socket.getInputStream();
ostream = socket.getOutputStream();
sendHandshake();
} catch ( /*IOException | SecurityException | UnresolvedAddressException | InvalidHandshakeException | ClosedByInterruptException | SocketTimeoutException */Exception e ) {
onWebsocketError( engine, e );
engine.closeConnection( CloseFrame.NEVER_CONNECTED, e.getMessage() );
return;
}
writeThread = new Thread( new WebsocketWriteThread() );
writeThread.start();
byte[] rawbuffer = new byte[ WebSocketImpl.RCVBUF ];
int readBytes;
try {
while ( !isClosing() && !isClosed() && ( readBytes = istream.read( rawbuffer ) ) != -1 ) {
engine.decode( ByteBuffer.wrap( rawbuffer, 0, readBytes ) );
}
engine.eot();
} catch ( IOException e ) {
engine.eot();
} catch ( RuntimeException e ) {
// this catch case covers internal errors only and indicates a bug in this websocket implementation
onError( e );
engine.closeConnection( CloseFrame.ABNORMAL_CLOSE, e.getMessage() );
}
assert ( socket.isClosed() );
}
private int getPort() {
int port = uri.getPort();
if( port == -1 ) {
String scheme = uri.getScheme();
if( scheme.equals( "wss" ) ) {
return WebSocket.DEFAULT_WSS_PORT;
} else if( scheme.equals( "ws" ) ) {
return WebSocket.DEFAULT_PORT;
} else {
throw new RuntimeException( "unknown scheme: " + scheme );
}
}
return port;
}
private void sendHandshake() throws InvalidHandshakeException {
String path;
String part1 = uri.getRawPath();
String part2 = uri.getRawQuery();
if( part1 == null || part1.length() == 0 )
path = "/";
else
path = part1;
if( part2 != null )
path += "?" + part2;
int port = getPort();
String host = uri.getHost() + ( port != WebSocket.DEFAULT_PORT ? ":" + port : "" );
HandshakeImpl1Client handshake = new HandshakeImpl1Client();
handshake.setResourceDescriptor( path );
handshake.put( "Host", host );
if( headers != null ) {
for( Map.Entry<String,String> kv : headers.entrySet() ) {
handshake.put( kv.getKey(), kv.getValue() );
}
}
engine.startHandshake( handshake );
}
/**
* This represents the state of the connection.
*/
public READYSTATE getReadyState() {
return engine.getReadyState();
}
/**
* Calls subclass' implementation of <var>onMessage</var>.
*/
@Override
public final void onWebsocketMessage( WebSocket conn, String message ) {
onMessage( message );
}
@Override
public final void onWebsocketMessage( WebSocket conn, ByteBuffer blob ) {
onMessage( blob );
}
@Override
public void onWebsocketMessageFragment( WebSocket conn, Framedata frame ) {
onFragment( frame );
}
/**
* Calls subclass' implementation of <var>onOpen</var>.
*/
@Override
public final void onWebsocketOpen( WebSocket conn, Handshakedata handshake ) {
startConnectionLostTimer();
onOpen( (ServerHandshake) handshake );
connectLatch.countDown();
}
/**
* Calls subclass' implementation of <var>onClose</var>.
*/
@Override
public final void onWebsocketClose( WebSocket conn, int code, String reason, boolean remote ) {
stopConnectionLostTimer();
if( writeThread != null )
writeThread.interrupt();
try {
if( socket != null )
socket.close();
} catch ( IOException e ) {
onWebsocketError( this, e );
}
onClose( code, reason, remote );
connectLatch.countDown();
closeLatch.countDown();
}
/**
* Calls subclass' implementation of <var>onIOError</var>.
*/
@Override
public final void onWebsocketError( WebSocket conn, Exception ex ) {
onError( ex );
}
@Override
public final void onWriteDemand( WebSocket conn ) {
// nothing to do
}
@Override
public void onWebsocketCloseInitiated( WebSocket conn, int code, String reason ) {
onCloseInitiated( code, reason );
}
@Override
public void onWebsocketClosing( WebSocket conn, int code, String reason, boolean remote ) {
onClosing( code, reason, remote );
}
/**
* Send when this peer sends a close handshake
*
* @param code The codes can be looked up here: {@link CloseFrame}
* @param reason Additional information string
*/
public void onCloseInitiated( int code, String reason ) {
}
/** Called as soon as no further frames are accepted
*
* @param code The codes can be looked up here: {@link CloseFrame}
* @param reason Additional information string
* @param remote Returns whether or not the closing of the connection was initiated by the remote host.
*/
public void onClosing( int code, String reason, boolean remote ) {
}
/**
* Getter for the engine
* @return the engine
*/
public WebSocket getConnection() {
return engine;
}
@Override
public InetSocketAddress getLocalSocketAddress( WebSocket conn ) {
if( socket != null )
return (InetSocketAddress) socket.getLocalSocketAddress();
return null;
}
@Override
public InetSocketAddress getRemoteSocketAddress( WebSocket conn ) {
if( socket != null )
return (InetSocketAddress) socket.getRemoteSocketAddress();
return null;
}
// ABTRACT METHODS /////////////////////////////////////////////////////////
public abstract void onOpen( ServerHandshake handshakedata );
public abstract void onMessage( String message );
public abstract void onClose( int code, String reason, boolean remote );
public abstract void onError( Exception ex );
public void onMessage( ByteBuffer bytes ) {
}
public void onFragment( Framedata frame ) {
}
private class WebsocketWriteThread implements Runnable {
@Override
public void run() {
Thread.currentThread().setName( "WebsocketWriteThread" );
try {
while ( !Thread.interrupted() ) {
ByteBuffer buffer = engine.outQueue.take();
ostream.write( buffer.array(), 0, buffer.limit() );
ostream.flush();
}
} catch ( IOException e ) {
engine.eot();
} catch ( InterruptedException e ) {
// this thread is regularly terminated via an interrupt
}
}
}
public void setProxy( Proxy proxy ) {
if( proxy == null )
throw new IllegalArgumentException();
this.proxy = proxy;
}
/**
* Accepts bound and unbound sockets.<br>
* This method must be called before <code>connect</code>.
* If the given socket is not yet bound it will be bound to the uri specified in the constructor.
* @param socket The socket which should be used for the connection
*/
public void setSocket( Socket socket ) {
if( this.socket != null ) {
throw new IllegalStateException( "socket has already been set" );
}
this.socket = socket;
}
@Override
public void sendFragmentedFrame( Opcode op, ByteBuffer buffer, boolean fin ) {
engine.sendFragmentedFrame( op, buffer, fin );
}
@Override
public boolean isOpen() {
return engine.isOpen();
}
@Override
public boolean isFlushAndClose() {
return engine.isFlushAndClose();
}
@Override
public boolean isClosed() {
return engine.isClosed();
}
@Override
public boolean isClosing() {
return engine.isClosing();
}
@Override
public boolean isConnecting() {
return engine.isConnecting();
}
@Override
public boolean hasBufferedData() {
return engine.hasBufferedData();
}
@Override
public void close( int code ) {
engine.close();
}
@Override
public void close( int code, String message ) {
engine.close( code, message );
}
@Override
public void closeConnection( int code, String message ) {
engine.closeConnection( code, message );
}
@Override
public void send( ByteBuffer bytes ) throws IllegalArgumentException , NotYetConnectedException {
engine.send( bytes );
}
@Override
public void sendFrame( Framedata framedata ) {
engine.sendFrame( framedata );
}
@Override
public InetSocketAddress getLocalSocketAddress() {
return engine.getLocalSocketAddress();
}
@Override
public InetSocketAddress getRemoteSocketAddress() {
return engine.getRemoteSocketAddress();
}
@Override
public String getResourceDescriptor() {
return uri.getPath();
}
}