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app.c
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app.c
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#include "app.h"
#include <stdio.h>
#include <ctype.h>
GtkWidget*** buttons;
int N, M;
int currentPlayer = 1;
GtkApplication* app;
int restartCount = 0;
void buttonClicked(GtkWidget* widget, gpointer data) {
int row = GPOINTER_TO_INT(data) / M;
int col = GPOINTER_TO_INT(data) % M;
if (gtk_button_get_label(GTK_BUTTON(widget)) == NULL) {
if (restartCount) {
restartCount = 0;
currentPlayer = 1;
}
if (currentPlayer == 1) {
gtk_button_set_label(GTK_BUTTON(widget), "X");
if (checkWin(1, row, col)) {
showResultDialog("Player 1 (X) wins!");
} else if (checkDraw()) {
showResultDialog("Draw!\n");
}
currentPlayer = 2;
} else {
gtk_button_set_label(GTK_BUTTON(widget), "O");
if (checkWin(2, row, col)) {
showResultDialog("Player 2 (O) wins!\n");
} else if (checkDraw()) {
showResultDialog("Draw!\n");
}
currentPlayer = 1;
}
}
}
void activate(GtkApplication* app, gpointer userData) {
GtkWidget* window;
GtkWidget* grid;
do {
printf("Enter the board length (N): ");
if (scanf("%d", &N) != 1 || N < 3) {
printf("Input is not valid! Please enter an integer greater than or equal to 3.\n");
while (getchar() != '\n');
}
} while (N < 3);
do {
printf("Enter the board width (M): ");
if (scanf("%d", &M) != 1 || M < 3) {
printf("Input is not valid! Please enter an integer greater than or equal to 3.\n");
while (getchar() != '\n');
}
} while (M < 3);
printf("Board length: %d, Board width: %d\n", N, M);
showInfoDialog("The source code can be found at:\nhttps://github.com/UMMAN2005/GTK-Project-TTT\n\nIf you want to change the source code, please send a pull request.");
window = gtk_application_window_new(app);
gtk_window_set_title(GTK_WINDOW(window), "Tic-Tac-Toe");
gtk_window_set_resizable(GTK_WINDOW(window), FALSE);
gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER);
grid = gtk_grid_new();
gtk_container_add(GTK_CONTAINER(window), grid);
buttons = (GtkWidget***)malloc(N * sizeof(GtkWidget**));
for (int i = 0; i < N; i++) {
buttons[i] = (GtkWidget**)malloc(M * sizeof(GtkWidget*));
for (int j = 0; j < M; j++) {
buttons[i][j] = gtk_button_new_with_label(NULL);
gtk_widget_set_size_request(buttons[i][j], 100, 100);
gtk_widget_set_name(buttons[i][j], "button");
setColor(buttons, NULL);
g_signal_connect(buttons[i][j], "clicked", G_CALLBACK(buttonClicked), GINT_TO_POINTER(i * M + j));
gtk_grid_attach(GTK_GRID(grid), buttons[i][j], i, j, 1, 1);
}
}
gtk_widget_show_all(window);
}
bool checkWin(int player, int row, int col) {
gchar playerSymbol = (player == 1) ? 'X' : 'O';
int horizontalCount = 0;
int verticalCount = 0;
int diagonalCount1 = 0;
int diagonalCount2 = 0;
// Check horizontally
for (int i = 0; i < M; i++) {
GtkWidget* button = buttons[row][i];
const gchar* labelText = gtk_button_get_label(GTK_BUTTON(button));
if (labelText != NULL && labelText[0] == playerSymbol) {
horizontalCount++;
if (horizontalCount == 3) {
return true;
}
} else {
horizontalCount = 0;
}
}
// Check vertically
for (int i = 0; i < N; i++) {
GtkWidget* button = buttons[i][col];
const gchar* labelText = gtk_button_get_label(GTK_BUTTON(button));
if (labelText != NULL && labelText[0] == playerSymbol) {
verticalCount++;
if (verticalCount == 3) {
return true;
}
} else {
verticalCount = 0;
}
}
// Check diagonals
for (int i = -2; i <= 2; i++) {
int r1 = row + i;
int c1 = col + i;
int r2 = row - i;
int c2 = col + i;
if (r1 >= 0 && r1 < N && c1 >= 0 && c1 < M) {
GtkWidget* button1 = buttons[r1][c1];
const gchar* labelText1 = gtk_button_get_label(GTK_BUTTON(button1));
if (labelText1 != NULL && labelText1[0] == playerSymbol) {
diagonalCount1++;
if (diagonalCount1 == 3) {
return true;
}
} else {
diagonalCount1 = 0;
}
}
if (r2 >= 0 && r2 < N && c2 >= 0 && c2 < M) {
GtkWidget* button2 = buttons[r2][c2];
const gchar* labelText2 = gtk_button_get_label(GTK_BUTTON(button2));
if (labelText2 != NULL && labelText2[0] == playerSymbol) {
diagonalCount2++;
if (diagonalCount2 == 3) {
return true;
}
} else {
diagonalCount2 = 0;
}
}
}
return false;
}
bool checkDraw() {
for (int i = 0; i < N; i++) {
for (int j = 0; j < M; j++) {
const gchar* labelText = gtk_button_get_label(GTK_BUTTON(buttons[i][j]));
if (labelText == NULL) {
return false;
}
}
}
return true;
}
void showResultDialog(const char* message) {
GtkWidget* dialog;
dialog = gtk_message_dialog_new(NULL, GTK_DIALOG_MODAL, GTK_MESSAGE_INFO, GTK_BUTTONS_NONE, message);
gtk_message_dialog_format_secondary_text(GTK_MESSAGE_DIALOG(dialog), "Choose an option:");
gtk_dialog_add_button(GTK_DIALOG(dialog), "Restart", 1);
gtk_dialog_add_button(GTK_DIALOG(dialog), "Quit", 2);
gtk_window_set_position(GTK_WINDOW(dialog), GTK_WIN_POS_CENTER);
int result = gtk_dialog_run(GTK_DIALOG(dialog));
gtk_widget_destroy(dialog);
if (result == 1) {
restartGame();
currentPlayer = 1;
} else if (result == 2) {
quitApplication();
}
}
void showInfoDialog(const char* infoMessage) {
GtkWidget* dialog;
dialog = gtk_message_dialog_new(NULL, GTK_DIALOG_MODAL, GTK_MESSAGE_INFO, GTK_BUTTONS_OK, infoMessage);
gtk_window_set_position(GTK_WINDOW(dialog), GTK_WIN_POS_CENTER);
gtk_dialog_run(GTK_DIALOG(dialog));
gtk_widget_destroy(dialog);
}
void restartGame() {
for (int i = 0; i < N; i++) {
for (int j = 0; j < M; j++) {
GtkWidget* button = GTK_WIDGET(buttons[i][j]);
gtk_button_set_label(GTK_BUTTON(button), "");
gtk_button_set_label(GTK_BUTTON(button), NULL);
gtk_widget_set_name(buttons[i][j], "button");
}
}
setColor(buttons, NULL);
restartCount = 1;
currentPlayer = 1;
}
void quitApplication() {
g_application_quit(G_APPLICATION(app));
}
void setColor(GtkWidget*** widgets, gpointer userData) {
GtkCssProvider* cssProvider = gtk_css_provider_new();
GError* error = NULL;
if (!gtk_css_provider_load_from_path(cssProvider, "tictactoe_style.css", &error)) {
g_error("Error loading CSS file: %s", error->message);
g_clear_error(&error);
}
gtk_style_context_add_provider_for_screen(gdk_screen_get_default(), GTK_STYLE_PROVIDER(cssProvider), GTK_STYLE_PROVIDER_PRIORITY_USER);
}
void cleanup() {
for (int i = 0; i < N; i++) {
free(buttons[i]);
}
free(buttons);
}