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Technically, it won't be difficult. But the problem is finding someone to keep maintaining it. Unfortunately, I don't use Flatpack/Snap but use my own AUR package (upbge-git which I maintain).
In case you're willing to be the maintainer, I think start from studying the existing Blender package could be a good first step, since the build processes of UPBGE and Blender are almost identical.
What would be required for setting up Flatpak (or Snap) releases of UpBGE?
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