- Fix spurious error message in visibility cache when setting up server-clients.
- The visibility cache no longer attempts to set entity visibility for server-clients, which only care about visibility of events.
- Wait until
StartReplication
events are emitted before resetting clients when usingReconnectPolicy::Reset
.
- Update to
bevy_replicon
v0.28.1.
- Update to
bevy
v0.14,bevy_replicon
v0.27.
- Update to
bevy_replicon
v0.26.
- Update to
bevy_replicon
v0.25.
- Update to Bevy v0.13
- Added a server id option to
VisibilityAttributesPlugin
that can be used if your server is a player. - Add
ClientAttributes::evaluate_connected
which provides access to replicon client state.
ServerEventSender::send
now only sends events for connected clients plus the 'server as player'.- Removed
Visibility
to avoid conflicts with bevy's Visibility type, and nowVisibilityCondition
is a component.
- Initial release.