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CHANGELOG.md

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Changelog

[0.7.3]

Fixed

  • Fix spurious error message in visibility cache when setting up server-clients.

[0.7.2]

Fixed

  • The visibility cache no longer attempts to set entity visibility for server-clients, which only care about visibility of events.

[0.7.1]

Fixed

  • Wait until StartReplication events are emitted before resetting clients when using ReconnectPolicy::Reset.

[0.7.0]

  • Update to bevy_replicon v0.28.1.

[0.6.0]

  • Update to bevy v0.14, bevy_replicon v0.27.

[0.5.0]

Changed

  • Update to bevy_replicon v0.26.

[0.4.0]

Changed

  • Update to bevy_replicon v0.25.

[0.3.0]

Changed

  • Update to Bevy v0.13

[0.2.0]

Added

  • Added a server id option to VisibilityAttributesPlugin that can be used if your server is a player.
  • Add ClientAttributes::evaluate_connected which provides access to replicon client state.

Changed

  • ServerEventSender::send now only sends events for connected clients plus the 'server as player'.
  • Removed Visibility to avoid conflicts with bevy's Visibility type, and now VisibilityCondition is a component.

[0.1.0]

  • Initial release.