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Releases: UsernameFodder/pmdsky-debug

v0.2.1+44ba3c1009

28 May 18:39
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Info dump: Moves, reviving, messages and fainting (#47)

Added functions mostly related to:
- Moves and damage
- Reviving
- Message printing
- Fainting

v0.2.1+0de9576cf2

22 May 15:42
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Info dump: Structs and enums (#46)

- Added missing info about existing structs and enums
- Fixed a couple of inaccuracies
- Added some more structs and enums

v0.2.1+36dd56d437

20 May 14:48
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JP: Overlay load addresses and function symbols (#43)

* Japanese overlay load offsets
* Offsets tool updated for JP
* Add pycache to gitignore
* Autogenerated function symbols for the JP version

v0.2.1+b1e36c252b

18 May 15:59
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Add remaining EU symbols (#44)

Also split off FRAMES_SINCE_LAUNCH_TIMES_THREE from
FRAMES_SINCE_LAUNCH since it ticks up by 3 each frame.

v0.2.1+22493b1407

15 May 23:38
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Fix typo in overlay_group_id_enum (#42)

v0.2.1+f6de550f13

13 May 15:25
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Add some fields for file_stream, update FileSeek desc. (#40)

v0.2.1+f6058565b3

13 May 15:29
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Add some symbols related to abilities and item effects (#41)

- Add functions and data for various abilities and items
- Merge the function `TeamExclusiveItemEffectIsActive` into
  `ExclusiveItemEffectIsActive`, since they are identical, and
  add more addresses for it
-  Fill in some dungeon struct fields related to ability effects

v0.2.1+d7afd45821

08 May 22:05
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Missing EU symbols in arm9.bin and dungeon mode (#36)

This should fill in the gap between NA and EU symbols, at least for dungeon mode. Also add some hard-coded values to the description of their symbols so that they are easier to find in the JP version.

v0.2.1+319135e7ef

08 May 05:02
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Add symbols for adventure log related functions/structures (#34)

v0.2.1+ee6d4efa5d

06 May 20:25
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What's Changed

  • Fix release tag generation to use build metadata suffixes in ee6d4ef
  • Duplicated functions in overlay 29 by @Metalcape in #33

New Contributors

Full Changelog: v0.2.0-c34e3c7af2...v0.2.1+ee6d4efa5d