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I am importing the demo scene from the Synty City Zombie Pack. Here is what it looks like when imported into Unity:
and here is what happens when I use unidot to import it into Godot 4.2.2:
each one of these characters is all characters overlaid over each other. I can individually drag them out of these messy piles. They also all seem to be lying on their backs, where Unity imports them standing upright.
The text was updated successfully, but these errors were encountered:
I am importing the demo scene from the Synty City Zombie Pack. Here is what it looks like when imported into Unity:
and here is what happens when I use unidot to import it into Godot 4.2.2:
each one of these characters is all characters overlaid over each other. I can individually drag them out of these messy piles. They also all seem to be lying on their backs, where Unity imports them standing upright.
The text was updated successfully, but these errors were encountered: