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Case insensitivity warning after importing Synty Fantasy Kingdom on Windows #57

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jonbonazza opened this issue Dec 26, 2024 · 0 comments

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@jonbonazza
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After importing Synty's Fantasy Kingdom asset on Windows 11, I get the following warnings in the Godot debug console:

drivers/windows/file_access_windows.cpp:181 - Case mismatch opening requested file 'res://Assets/PolygonFantasyKingdom/textures/PolygonFantasyKingdom_Texture_01_A.png', stored as 'res://Assets/PolygonFantasyKingdom/Textures/PolygonFantasyKingdom_Texture_01_A.png' in the filesystem. This file will not open when exported to other case-sensitive platforms.
  drivers/windows/file_access_windows.cpp:181 - Case mismatch opening requested file 'res://Assets/PolygonFantasyKingdom/textures/PolygonFantasyKingdom_Texture_01_A.png.import', stored as 'res://Assets/PolygonFantasyKingdom/Textures/PolygonFantasyKingdom_Texture_01_A.png.import' in the filesystem. This file will not open when exported to other case-sensitive platforms.

On windows at least, it continues to work. I suspect when I open the project on my macbook pro however, it will likely fail.

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