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Go Chess - Exploring Parallel Search Techniques with a Novel Golang Chess Engine

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Developed by: Devan Adhia, Vadim Korolik, Alexander Lee, and Suveena Thanawala

Go implementation of Chess AI engine with serial and parallel algorithms.

Core code structure based on c++ version.

Running the code

To run a 10-game 5-second think time competition between ABDADA parallel algorithm and MTDf serial algorithm, run ./main competition

Running the full frontend is more difficult and will require building from source.

To run the frontend, clone the repo and run npm install; npm start; go build -o main FOLDER_WHERE_YOU_CLONED_TO/cmd/main.go; ./main