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ok, and I will assume it runs fine without specifying a blendfile What OS are you on? are there any spaces in the file name? I need to make some debugging statements when we "launch" a build edit: Does the build highlight in green if you hover a file over it? |
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I did two test on my PC. 1- Drag a .blend file on the Launch button (there's a "+Copy" that appears over the button), release and nothing happens - only thing to note the orange circle with 1 that appears for a few seconds then disappear. the log file only have one line and I don't think anything goes in the log since the interface doesn't start anything - I have attached it. I did the same tests on my AMD rig and they both worked fine. |
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On my PC (Intel), in debug mode, I tried drag-and-drop .blend file and also open previous .blend file. On my PC (AMD), in debug mode, I tried drag-and-drop .blend file and also open previous .blend file. |
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Using version 2.0.24 - "Added the possibility to launch a .blend file by dragging and dropping it onto a Blender version in the Library tab."
When I drag my .blend file on the desired Blender version in the Library tab, it does nothing - no launching of Blender at all. What am I doing wrong - do I have to hold down Alt or Ctrl or Shift while dragging the file?
Any help appreciated.
Edit: I tested on my PC with an AMD CPU and Vega GPU and it works fine. It doesn't on my PC with Intel CPU and Nvidia GPU.
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