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LegendofZelda.csproj
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LegendofZelda.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<RollForward>Major</RollForward>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
<UseWindowsForms>true</UseWindowsForms>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
<ApplicationIcon>Icon.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Compile Remove="NewFolder1\**" />
<EmbeddedResource Remove="NewFolder1\**" />
<None Remove="NewFolder1\**" />
</ItemGroup>
<ItemGroup>
<None Remove="Content\hud_sprites - Copy.png" />
<None Remove="Content\hud_sprites.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
</ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
<Message Text="Restoring dotnet tools" Importance="High" />
<Exec Command="dotnet tool restore" />
</Target>
</Project>