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CHANGELOG.md

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0.2.0 (Master)

  • Changed communication library from Socket.io to ProtobufJS
  • Added basic animation to player
  • Moved from HTML guis to BabylonJS ones
  • Chunk compression support
  • Singleplayer mode
  • And many other small changes
  • Really, there is so many changes!

0.1.8

  • New main menu screen
  • Added pause screen
  • Added options
  • Added gamepad support

0.1.7

  • You can now use textures loaded from other websites (like imgur/own website)
  • Replaced Howler with Babylon Audio
  • Block limit changed to 65535 (Change in Noa)
  • Added clouds
  • Early support for playing on touchscreen/mobile

0.1.6

0.1.5

  • Added "tab" screen. It is controlled fully by server
  • Added chat color support
  • Better disconnect screen
  • Server can now teleport players

0.1.4

  • Added new blocktype (4) for colored glass like blocks
  • Now player can't place blocks at location occupied by other entities
  • Plant blocks can now be targeted and destroyed (Todo: change hitbox to nonfull block)

0.1.3

  • Inventory can now have diffrent size ( need to use this formula: x*9-1 )

0.1.2

  • Changed base textures to Pixel Perfection by XSSheep
  • Added support for custom start location
  • Small changes to main menu

0.1.1

  • Changed default fov
  • Added block picking
  • Small other changes

0.1.0

  • Markdown in chat
  • Better Multiplayer support,
  • Rewrite/restructurisation of code
  • Added server list
  • Players can see other players (Todo: better model / nametags)

0.0.11

  • Test Multiplayer support

0.0.10

  • Changes to worldgen
  • Blocks in inventory are now 3D

0.0.9

  • Changed (again) worldgen

0.0.8

  • Optimalization
  • Small changes to worldgen

0.0.7

  • Changes to cactus model
  • Some changes to worldgen
  • Added Minecraft-like block breaking

0.0.6

  • Rewritten world generation
  • Added biomes
  • Some another small changes

0.0.5

  • World is now genereting 60 blocks higher
  • Changed lowest possible y to 0
  • Added basic inventory (I to open)
  • "Debug" info is now smaller

0.0.4

  • Max stack size is now set per item
  • Added support for items
  • Added changable drops per block
  • Changed hotbar size to 27 (temponary)
  • Added clearinv command (removes all items)
  • Added giveall command (gives all items)
  • Now player gets every item at start

0.0.3

  • Music now loops
  • Added visualization of block holding
  • Small changes to blockdata structure
  • Added ingame commands (t)
  • Started working on inventory system

0.0.2

  • Added ingame music
  • Removed/Moved some world generator code (Now doing less math per chunk!)
  • Changed lowest and highest building point to 576 and -576

0.0.1

  • Initial commit