diff --git a/Content.Shared/Localizations/ContentLocalizationManager.cs b/Content.Shared/Localizations/ContentLocalizationManager.cs index 4459613bff..af3e8195c4 100644 --- a/Content.Shared/Localizations/ContentLocalizationManager.cs +++ b/Content.Shared/Localizations/ContentLocalizationManager.cs @@ -39,7 +39,8 @@ public void Initialize() var fallbackCulture = new CultureInfo(FallbackCulture); _loc.LoadCulture(culture); - _loc.LoadCulture(fallbackCulture); + if (_culture != FallbackCulture) + _loc.LoadCulture(fallbackCulture); _loc.SetFallbackCluture(fallbackCulture); _loc.AddFunction(culture, "PRESSURE", FormatPressure); diff --git a/Content.Shared/_White/CVars.cs b/Content.Shared/_White/CVars.cs index 48c2f5bd78..795f3e26e2 100644 --- a/Content.Shared/_White/CVars.cs +++ b/Content.Shared/_White/CVars.cs @@ -40,7 +40,7 @@ public static readonly CVarDef CVarDef.Create("ghost.respawn_max_players", 40, CVar.SERVERONLY); #endregion - + #region OptionsMisc public static readonly CVarDef LogInChat =