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This is in a modpack. I am the author and server owner. The console is spamming Blood Magic errors, including this line:
16/12/2024 [15:39:56] [Server thread/ERROR] [minecraft/LevelChunk]: A BlockEntity type wayoftime.bloodmagic.common.tile.TileSpectral has thrown an exception trying to write state. It will not persist, Report this to the mod author
java.lang.NullPointerException: null
So, as per the request, I am reporting to you.
The player using Blood Magic is having a lot of connection issues as you can see in the attached log.
He has a pretty maxed out Blood Magic armour and devices.
I don't think he is having any problems with the mod (although he is new to it).
What you expected to happen:
N/A
Steps to reproduce:
N/A
Affected Versions (Do not use "latest"):
BloodMagic: 1.20.1-3.3.3-45
Minecraft: 1.20.1
Forge: 47.3.0
Modpack mods are in log. Log was edited to remove spam from DragonPart errors.
The text was updated successfully, but these errors were encountered:
Issue Description:
This is in a modpack. I am the author and server owner. The console is spamming Blood Magic errors, including this line:
16/12/2024 [15:39:56] [Server thread/ERROR] [minecraft/LevelChunk]: A BlockEntity type wayoftime.bloodmagic.common.tile.TileSpectral has thrown an exception trying to write state. It will not persist, Report this to the mod author
java.lang.NullPointerException: null
So, as per the request, I am reporting to you.
https://gist.github.com/kezmodius/e457d066fd2c5c64fad9290358940cd6
What happens:
The player using Blood Magic is having a lot of connection issues as you can see in the attached log.
He has a pretty maxed out Blood Magic armour and devices.
I don't think he is having any problems with the mod (although he is new to it).
What you expected to happen:
N/A
Steps to reproduce:
N/A
Affected Versions (Do not use "latest"):
The text was updated successfully, but these errors were encountered: