-
Notifications
You must be signed in to change notification settings - Fork 4.3k
/
input-field.js
228 lines (203 loc) · 4.79 KB
/
input-field.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
/**
* External dependencies
*/
import { noop } from 'lodash';
import { useDrag } from 'react-use-gesture';
/**
* WordPress dependencies
*/
import { forwardRef, useRef } from '@wordpress/element';
import { UP, DOWN, ENTER } from '@wordpress/keycodes';
/**
* Internal dependencies
*/
import { useDragCursor } from './utils';
import { Input } from './styles/input-control-styles';
import { useInputControlStateReducer } from './state';
import { isValueEmpty } from '../utils/values';
import { useUpdateEffect } from '../utils';
function InputField(
{
disabled = false,
dragDirection = 'n',
dragThreshold = 10,
id,
isDragEnabled = false,
isFocused,
isPressEnterToChange = false,
onBlur = noop,
onChange = noop,
onDrag = noop,
onDragEnd = noop,
onDragStart = noop,
onFocus = noop,
onKeyDown = noop,
onValidate = noop,
size = 'default',
setIsFocused,
stateReducer = ( state ) => state,
value: valueProp,
type,
...props
},
ref
) {
const {
// State
state,
// Actions
change,
commit,
drag,
dragEnd,
dragStart,
invalidate,
pressDown,
pressEnter,
pressUp,
reset,
update,
} = useInputControlStateReducer( stateReducer, {
isDragEnabled,
value: valueProp,
isPressEnterToChange,
} );
const { _event, value, isDragging, isDirty } = state;
const wasDirtyOnBlur = useRef( false );
const dragCursor = useDragCursor( isDragging, dragDirection );
/*
* Handles synchronization of external and internal value state.
* If not focused and did not hold a dirty value[1] on blur
* updates the value from the props. Otherwise if not holding
* a dirty value[1] propagates the value and event through onChange.
* [1] value is only made dirty if isPressEnterToChange is true
*/
useUpdateEffect( () => {
if ( valueProp === value ) {
return;
}
if ( ! isFocused && ! wasDirtyOnBlur.current ) {
update( valueProp );
} else if ( ! isDirty ) {
onChange( value, { event: _event } );
wasDirtyOnBlur.current = false;
}
}, [ value, isDirty, isFocused, valueProp ] );
const handleOnBlur = ( event ) => {
onBlur( event );
setIsFocused( false );
/**
* If isPressEnterToChange is set, this commits the value to
* the onChange callback.
*/
if ( isPressEnterToChange && isDirty ) {
wasDirtyOnBlur.current = true;
if ( ! isValueEmpty( value ) ) {
handleOnCommit( event );
} else {
reset( valueProp );
}
}
};
const handleOnFocus = ( event ) => {
onFocus( event );
setIsFocused( true );
};
const handleOnChange = ( event ) => {
const nextValue = event.target.value;
change( nextValue, event );
};
const handleOnCommit = ( event ) => {
const nextValue = event.target.value;
try {
onValidate( nextValue, event );
commit( nextValue, event );
} catch ( err ) {
invalidate( err, event );
}
};
const handleOnKeyDown = ( event ) => {
const { keyCode } = event;
onKeyDown( event );
switch ( keyCode ) {
case UP:
pressUp( event );
break;
case DOWN:
pressDown( event );
break;
case ENTER:
pressEnter( event );
if ( isPressEnterToChange ) {
event.preventDefault();
handleOnCommit( event );
}
break;
}
};
const dragGestureProps = useDrag(
( dragProps ) => {
const { distance, dragging, event } = dragProps;
// The event is persisted to prevent errors in components using this
// to check if a modifier key was held while dragging.
event.persist();
if ( ! distance ) return;
event.stopPropagation();
/**
* Quick return if no longer dragging.
* This prevents unnecessary value calculations.
*/
if ( ! dragging ) {
onDragEnd( dragProps );
dragEnd( dragProps );
return;
}
onDrag( dragProps );
drag( dragProps );
if ( ! isDragging ) {
onDragStart( dragProps );
dragStart( dragProps );
}
},
{
threshold: dragThreshold,
enabled: isDragEnabled,
}
);
const dragProps = isDragEnabled ? dragGestureProps() : {};
/*
* Works around the odd UA (e.g. Firefox) that does not focus inputs of
* type=number when their spinner arrows are pressed.
*/
let handleOnMouseDown;
if ( type === 'number' ) {
handleOnMouseDown = ( event ) => {
props.onMouseDown?.( event );
if ( event.target !== event.target.ownerDocument.activeElement ) {
event.target.focus();
}
};
}
return (
<Input
{ ...props }
{ ...dragProps }
className="components-input-control__input"
disabled={ disabled }
dragCursor={ dragCursor }
isDragging={ isDragging }
id={ id }
onBlur={ handleOnBlur }
onChange={ handleOnChange }
onFocus={ handleOnFocus }
onKeyDown={ handleOnKeyDown }
onMouseDown={ handleOnMouseDown }
ref={ ref }
size={ size }
value={ value }
type={ type }
/>
);
}
const ForwardedComponent = forwardRef( InputField );
export default ForwardedComponent;