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Allow mesh specific ATTR_light_level #663

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7 of 10 tasks
tngreene opened this issue Jun 7, 2021 · 0 comments
Closed
7 of 10 tasks

Allow mesh specific ATTR_light_level #663

tngreene opened this issue Jun 7, 2021 · 0 comments

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@tngreene
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tngreene commented Jun 7, 2021

Right now the fact that ATTR_light_level is controlled via material properties makes the proliferation of materials a big problem. What has been asked for is a mesh specific ATTR_light_level override which is used (even when the Object's material has ATTR_light_level).

  • Unit tests
    • Does the feature emit ATTR_light_level
    • Does the feature emit the correct ATTR_light_level even when it's material has also overridden
    • Does weird combinations of ATTR_light_level on and off
    • Does the feature ATTR_light_level always close after TRIS blocks
  • Code
    • XPlanePrimative and XPlaneMaterial code
  • Docs
    • Screenshot
    • Brief explanation of the relationship between xplane_material and the mesh option
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