diff --git a/Controllers/WindowsMixedRealityControllerDataProvider.cs b/Controllers/WindowsMixedRealityControllerDataProvider.cs
index 347b730..1ee9dee 100644
--- a/Controllers/WindowsMixedRealityControllerDataProvider.cs
+++ b/Controllers/WindowsMixedRealityControllerDataProvider.cs
@@ -6,6 +6,7 @@
using XRTK.WindowsMixedReality.Profiles;
#if UNITY_WSA
+using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.XR.WSA.Input;
@@ -19,7 +20,6 @@
#endif // UNITY_WSA
#if WINDOWS_UWP
-using System;
using Windows.ApplicationModel.Core;
using Windows.Perception;
using Windows.Storage.Streams;
@@ -387,57 +387,53 @@ protected override void OnDispose(bool finalizing)
/// Source State provided by the SDK
/// Should the Source be added as a controller if it isn't found?
/// New or Existing Controller Input Source
- private WindowsMixedRealityController GetController(InteractionSource interactionSource, bool addController = false)
+ private WindowsMixedRealityMotionController GetController(InteractionSource interactionSource, bool addController = false)
{
//If a device is already registered with the ID provided, just return it.
if (activeControllers.ContainsKey(interactionSource.id))
{
- var controller = activeControllers[interactionSource.id] as WindowsMixedRealityController;
+ var controller = activeControllers[interactionSource.id] as WindowsMixedRealityMotionController;
Debug.Assert(controller != null);
return controller;
}
if (!addController) { return null; }
- Handedness controllingHand;
+ Handedness handedness;
+
switch (interactionSource.handedness)
{
default:
- controllingHand = Handedness.None;
+ handedness = Handedness.None;
break;
case InteractionSourceHandedness.Left:
- controllingHand = Handedness.Left;
+ handedness = Handedness.Left;
break;
case InteractionSourceHandedness.Right:
- controllingHand = Handedness.Right;
+ handedness = Handedness.Right;
break;
}
- var pointers = interactionSource.supportsPointing ? RequestPointers(typeof(WindowsMixedRealityController), controllingHand) : null;
- var nameModifier = controllingHand == Handedness.None ? interactionSource.kind.ToString() : controllingHand.ToString();
- var inputSource = MixedRealityToolkit.InputSystem?.RequestNewGenericInputSource($"Mixed Reality Controller {nameModifier}", pointers);
- var detectedController = new WindowsMixedRealityController(this, TrackingState.NotApplicable, controllingHand, inputSource);
+ WindowsMixedRealityMotionController detectedController;
- if (!detectedController.SetupConfiguration(typeof(WindowsMixedRealityController)))
+ try
+ {
+ detectedController = new WindowsMixedRealityMotionController(this, TrackingState.NotApplicable, handedness, GetControllerMappingProfile(typeof(WindowsMixedRealityMotionController), handedness));
+ }
+ catch (Exception e)
{
- // Controller failed to be setup correctly.
- // Return null so we don't raise the source detected.
+ Debug.LogError($"Failed to create {nameof(WindowsMixedRealityMotionController)}!\n{e}");
return null;
}
TryRenderControllerModel(interactionSource, detectedController);
- for (int i = 0; i < detectedController.InputSource?.Pointers?.Length; i++)
- {
- detectedController.InputSource.Pointers[i].Controller = detectedController;
- }
-
activeControllers.Add(interactionSource.id, detectedController);
AddController(detectedController);
return detectedController;
}
- private static async void TryRenderControllerModel(InteractionSource interactionSource, WindowsMixedRealityController controller)
+ private static async void TryRenderControllerModel(InteractionSource interactionSource, WindowsMixedRealityMotionController controller)
{
#if WINDOWS_UWP
if (!UnityEngine.XR.WSA.HolographicSettings.IsDisplayOpaque) { return; }
@@ -481,11 +477,10 @@ async void DispatchedHandler()
Debug.LogError("Failed to load model data!");
}
- // This really isn't an error, we actually can call TryRenderControllerModelAsync here.
- await controller.TryRenderControllerModelAsync(typeof(WindowsMixedRealityController), glbModelData, interactionSource.kind == InteractionSourceKind.Hand);
+ await controller.TryRenderControllerModelAsync(glbModelData, interactionSource.kind == InteractionSourceKind.Hand);
}
#else
- await controller.TryRenderControllerModelAsync(typeof(WindowsMixedRealityController), null, interactionSource.kind == InteractionSourceKind.Hand);
+ await controller.TryRenderControllerModelAsync(null, interactionSource.kind == InteractionSourceKind.Hand);
#endif // WINDOWS_UWP
}
diff --git a/Controllers/WindowsMixedRealityHandControllerDataProvider.cs b/Controllers/WindowsMixedRealityHandControllerDataProvider.cs
index 328481d..5fdc8ce 100644
--- a/Controllers/WindowsMixedRealityHandControllerDataProvider.cs
+++ b/Controllers/WindowsMixedRealityHandControllerDataProvider.cs
@@ -197,7 +197,7 @@ private bool TryGetController(Handedness handedness, out MixedRealityHandControl
private MixedRealityHandController CreateController(SpatialInteractionSource spatialInteractionSource)
{
// We are creating a new controller for the source, determine the type of controller to use.
- Type controllerType = spatialInteractionSource.Kind.ToControllerType();
+ var controllerType = spatialInteractionSource.Kind.ToControllerType();
if (controllerType == null || controllerType != typeof(MixedRealityHandController))
{
@@ -205,17 +205,17 @@ private MixedRealityHandController CreateController(SpatialInteractionSource spa
return null;
}
- // Ready to create the controller instance.
- var controllingHand = spatialInteractionSource.Handedness.ToHandedness();
- var pointers = spatialInteractionSource.IsPointingSupported ? RequestPointers(controllerType, controllingHand, true) : null;
- var nameModifier = controllingHand == Handedness.None ? spatialInteractionSource.Kind.ToString() : controllingHand.ToString();
- var inputSource = MixedRealityToolkit.InputSystem?.RequestNewGenericInputSource($"Mixed Reality Hand Controller {nameModifier}", pointers);
- var detectedController = new MixedRealityHandController(this, TrackingState.NotApplicable, controllingHand, inputSource);
+ var handedness = spatialInteractionSource.Handedness.ToHandedness();
- if (!detectedController.SetupConfiguration(controllerType))
+ MixedRealityHandController detectedController;
+
+ try
+ {
+ detectedController = new MixedRealityHandController(this, TrackingState.NotApplicable, handedness, GetControllerMappingProfile(typeof(MixedRealityHandController), handedness));
+ }
+ catch (Exception e)
{
- // Controller failed to be setup correctly.
- // Return null so we don't raise the source detected.
+ Debug.LogError($"Failed to create {nameof(MixedRealityHandController)}!\n{e}");
return null;
}
@@ -226,13 +226,10 @@ private MixedRealityHandController CreateController(SpatialInteractionSource spa
MixedRealityToolkit.InputSystem?.RaiseSourceDetected(detectedController.InputSource, detectedController);
- if (MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.ControllerVisualizationProfile.RenderMotionControllers)
- {
- detectedController.TryRenderControllerModel(controllerType);
- }
+ detectedController.TryRenderControllerModel();
AddController(detectedController);
- activeControllers.Add(controllingHand, detectedController);
+ activeControllers.Add(handedness, detectedController);
return detectedController;
}
diff --git a/Controllers/WindowsMixedRealityController.cs b/Controllers/WindowsMixedRealityMotionController.cs
similarity index 86%
rename from Controllers/WindowsMixedRealityController.cs
rename to Controllers/WindowsMixedRealityMotionController.cs
index 73c19ad..33d7855 100644
--- a/Controllers/WindowsMixedRealityController.cs
+++ b/Controllers/WindowsMixedRealityMotionController.cs
@@ -1,10 +1,9 @@
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
+using XRTK.Definitions.Controllers;
using XRTK.Definitions.Devices;
-using XRTK.Definitions.InputSystem;
using XRTK.Definitions.Utilities;
-using XRTK.Interfaces.InputSystem;
using XRTK.Interfaces.Providers.Controllers;
using XRTK.Providers.Controllers;
@@ -20,11 +19,13 @@ namespace XRTK.WindowsMixedReality.Controllers
///
/// A Windows Mixed Reality Controller Instance.
///
- public class WindowsMixedRealityController : BaseController
+ public class WindowsMixedRealityMotionController : BaseController
{
+ public WindowsMixedRealityMotionController() : base() { }
+
///
- public WindowsMixedRealityController(IMixedRealityControllerDataProvider controllerDataProvider, TrackingState trackingState, Handedness controllerHandedness, IMixedRealityInputSource inputSource = null, MixedRealityInteractionMapping[] interactions = null)
- : base(controllerDataProvider, trackingState, controllerHandedness, inputSource, interactions)
+ public WindowsMixedRealityMotionController(IMixedRealityControllerDataProvider controllerDataProvider, TrackingState trackingState, Handedness controllerHandedness, MixedRealityControllerMappingProfile controllerMappingProfile)
+ : base(controllerDataProvider, trackingState, controllerHandedness, controllerMappingProfile)
{
}
@@ -34,18 +35,18 @@ public WindowsMixedRealityController(IMixedRealityControllerDataProvider control
/// A single interaction mapping works for both left and right controllers.
public override MixedRealityInteractionMapping[] DefaultInteractions => new[]
{
- new MixedRealityInteractionMapping(0, "Spatial Pointer", AxisType.SixDof, DeviceInputType.SpatialPointer, MixedRealityInputAction.None),
- new MixedRealityInteractionMapping(1, "Spatial Grip", AxisType.SixDof, DeviceInputType.SpatialGrip, MixedRealityInputAction.None),
- new MixedRealityInteractionMapping(2, "Grip Press", AxisType.SingleAxis, DeviceInputType.TriggerPress, MixedRealityInputAction.None),
- new MixedRealityInteractionMapping(3, "Trigger Position", AxisType.SingleAxis, DeviceInputType.Trigger, MixedRealityInputAction.None),
- new MixedRealityInteractionMapping(4, "Trigger Touched", AxisType.Digital, DeviceInputType.TriggerTouch, MixedRealityInputAction.None),
- new MixedRealityInteractionMapping(5, "Trigger Press (Select)", AxisType.Digital, DeviceInputType.Select, MixedRealityInputAction.None),
- new MixedRealityInteractionMapping(6, "Touchpad Position", AxisType.DualAxis, DeviceInputType.Touchpad, MixedRealityInputAction.None),
- new MixedRealityInteractionMapping(7, "Touchpad Touch", AxisType.Digital, DeviceInputType.TouchpadTouch, MixedRealityInputAction.None),
- new MixedRealityInteractionMapping(8, "Touchpad Press", AxisType.Digital, DeviceInputType.TouchpadPress, MixedRealityInputAction.None),
- new MixedRealityInteractionMapping(9, "Menu Press", AxisType.Digital, DeviceInputType.Menu, MixedRealityInputAction.None),
- new MixedRealityInteractionMapping(10, "Thumbstick Position", AxisType.DualAxis, DeviceInputType.ThumbStick, MixedRealityInputAction.None),
- new MixedRealityInteractionMapping(11, "Thumbstick Press", AxisType.Digital, DeviceInputType.ThumbStickPress, MixedRealityInputAction.None),
+ new MixedRealityInteractionMapping("Spatial Pointer", AxisType.SixDof, DeviceInputType.SpatialPointer),
+ new MixedRealityInteractionMapping("Spatial Grip", AxisType.SixDof, DeviceInputType.SpatialGrip),
+ new MixedRealityInteractionMapping("Grip Press", AxisType.SingleAxis, DeviceInputType.TriggerPress),
+ new MixedRealityInteractionMapping("Trigger Position", AxisType.SingleAxis, DeviceInputType.Trigger),
+ new MixedRealityInteractionMapping("Trigger Touched", AxisType.Digital, DeviceInputType.TriggerTouch),
+ new MixedRealityInteractionMapping("Trigger Press (Select)", AxisType.Digital, DeviceInputType.Select),
+ new MixedRealityInteractionMapping("Touchpad Position", AxisType.DualAxis, DeviceInputType.Touchpad),
+ new MixedRealityInteractionMapping("Touchpad Touch", AxisType.Digital, DeviceInputType.TouchpadTouch),
+ new MixedRealityInteractionMapping("Touchpad Press", AxisType.Digital, DeviceInputType.TouchpadPress),
+ new MixedRealityInteractionMapping("Menu Press", AxisType.Digital, DeviceInputType.Menu),
+ new MixedRealityInteractionMapping("Thumbstick Position", AxisType.DualAxis, DeviceInputType.ThumbStick),
+ new MixedRealityInteractionMapping("Thumbstick Press", AxisType.Digital, DeviceInputType.ThumbStickPress),
};
///
@@ -54,12 +55,6 @@ public WindowsMixedRealityController(IMixedRealityControllerDataProvider control
///
public override MixedRealityInteractionMapping[] DefaultRightHandedInteractions => DefaultInteractions;
- ///
- public override void SetupDefaultInteractions(Handedness controllerHandedness)
- {
- AssignControllerMappings(DefaultInteractions);
- }
-
#if UNITY_WSA
///
@@ -133,7 +128,7 @@ public void UpdateController(InteractionSourceState interactionSourceState)
UpdateMenuData(interactionSourceState, interactionMapping);
break;
default:
- Debug.LogError($"Input [{interactionMapping.InputType}] is not handled for this controller [{GetType().Name}]");
+ Debug.LogError($"Input [{interactionMapping.Description}.{interactionMapping.InputType}] is not handled for this controller [{GetType().Name}]");
Enabled = false;
break;
}
diff --git a/Controllers/WindowsMixedRealityController.cs.meta b/Controllers/WindowsMixedRealityMotionController.cs.meta
similarity index 100%
rename from Controllers/WindowsMixedRealityController.cs.meta
rename to Controllers/WindowsMixedRealityMotionController.cs.meta
diff --git a/Extensions/SpatialInteractionSourceKindExtensions.cs b/Extensions/SpatialInteractionSourceKindExtensions.cs
index 08c1c4f..a60d454 100644
--- a/Extensions/SpatialInteractionSourceKindExtensions.cs
+++ b/Extensions/SpatialInteractionSourceKindExtensions.cs
@@ -22,7 +22,7 @@ public static Type ToControllerType(this SpatialInteractionSourceKind spatialInt
switch (spatialInteractionSourceKind)
{
case SpatialInteractionSourceKind.Controller:
- return typeof(WindowsMixedRealityController);
+ return typeof(WindowsMixedRealityMotionController);
case SpatialInteractionSourceKind.Hand:
return typeof(MixedRealityHandController);
default:
diff --git a/Inspectors/WindowsMixedRealityControllerDataProviderProfileInspector.cs b/Inspectors/WindowsMixedRealityControllerDataProviderProfileInspector.cs
index 75f4f9f..39f7d9f 100644
--- a/Inspectors/WindowsMixedRealityControllerDataProviderProfileInspector.cs
+++ b/Inspectors/WindowsMixedRealityControllerDataProviderProfileInspector.cs
@@ -2,13 +2,15 @@
// Licensed under the MIT License. See LICENSE in the project root for license information.
using UnityEditor;
-using XRTK.Inspectors.Profiles;
+using UnityEngine;
+using XRTK.Inspectors.Extensions;
+using XRTK.Inspectors.Profiles.InputSystem.Controllers;
using XRTK.WindowsMixedReality.Profiles;
namespace XRTK.WindowsMixedReality.Inspectors
{
[CustomEditor(typeof(WindowsMixedRealityControllerDataProviderProfile))]
- public class WindowsMixedRealityControllerDataProviderProfileInspector : BaseMixedRealityProfileInspector
+ public class WindowsMixedRealityControllerDataProviderProfileInspector : BaseMixedRealityControllerDataProviderProfileInspector
{
private SerializedProperty manipulationGestures;
private SerializedProperty useRailsNavigation;
@@ -16,6 +18,9 @@ public class WindowsMixedRealityControllerDataProviderProfileInspector : BaseMix
private SerializedProperty railsNavigationGestures;
private SerializedProperty windowsGestureAutoStart;
+ bool showGestureSettings = true;
+ private static readonly GUIContent gestureSettingsFoldoutHeader = new GUIContent("Windows Gesture Settings");
+
protected override void OnEnable()
{
base.OnEnable();
@@ -29,20 +34,20 @@ protected override void OnEnable()
public override void OnInspectorGUI()
{
- RenderHeader();
-
- EditorGUILayout.Space();
- EditorGUILayout.LabelField("Windows Mixed Reality Controller Data Provider Settings", EditorStyles.boldLabel);
- EditorGUILayout.HelpBox("This profile aids in configuring additional platform settings for the registered controller data provider. This can be anything from additional gestures or platform specific settings.", MessageType.Info);
+ base.OnInspectorGUI();
serializedObject.Update();
EditorGUILayout.Space();
- EditorGUILayout.LabelField("Windows Gesture Settings", EditorStyles.boldLabel);
- EditorGUILayout.PropertyField(windowsGestureAutoStart);
- EditorGUILayout.PropertyField(manipulationGestures);
- EditorGUILayout.PropertyField(navigationGestures);
- EditorGUILayout.PropertyField(useRailsNavigation);
- EditorGUILayout.PropertyField(railsNavigationGestures);
+ showGestureSettings = EditorGUILayoutExtensions.FoldoutWithBoldLabel(showGestureSettings, gestureSettingsFoldoutHeader, true);
+ if (showGestureSettings)
+ {
+ EditorGUILayout.PropertyField(windowsGestureAutoStart);
+ EditorGUILayout.PropertyField(manipulationGestures);
+ EditorGUILayout.PropertyField(navigationGestures);
+ EditorGUILayout.PropertyField(useRailsNavigation);
+ EditorGUILayout.PropertyField(railsNavigationGestures);
+ }
+
serializedObject.ApplyModifiedProperties();
}
}
diff --git a/Inspectors/WindowsMixedRealityHandControllerDataProviderProfileInspector.cs b/Inspectors/WindowsMixedRealityHandControllerDataProviderProfileInspector.cs
deleted file mode 100644
index b99814d..0000000
--- a/Inspectors/WindowsMixedRealityHandControllerDataProviderProfileInspector.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-// Copyright (c) XRTK. All rights reserved.
-// Licensed under the MIT License. See LICENSE in the project root for license information.
-
-using UnityEditor;
-using XRTK.Inspectors.Profiles.InputSystem.Controllers;
-using XRTK.WindowsMixedReality.Profiles;
-
-namespace XRTK.WindowsMixedReality.Inspectors
-{
- [CustomEditor(typeof(WindowsMixedRealityHandControllerDataProviderProfile))]
- public class WindowsMixedRealityHandControllerDataProviderProfileInspector : BaseMixedRealityHandControllerDataProviderProfileInspector
- {
- public override void OnInspectorGUI()
- {
- RenderHeader();
-
- EditorGUILayout.Space();
- EditorGUILayout.LabelField("Windows Mixed Reality Hand Controller Data Provider Settings", EditorStyles.boldLabel);
-
- base.OnInspectorGUI();
- }
- }
-}
\ No newline at end of file
diff --git a/Inspectors/WindowsMixedRealityHandControllerDataProviderProfileInspector.cs.meta b/Inspectors/WindowsMixedRealityHandControllerDataProviderProfileInspector.cs.meta
deleted file mode 100644
index c7b976e..0000000
--- a/Inspectors/WindowsMixedRealityHandControllerDataProviderProfileInspector.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: fd86308f7d99ef344bf0b3259392f28a
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {fileID: 2800000, guid: 6e2e9d716bbb4d8382bd53f11996b90e, type: 3}
- userData:
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diff --git a/Inspectors/WindowsMixedRealityMotionControllerMappingProfileInspector.cs b/Inspectors/WindowsMixedRealityMotionControllerMappingProfileInspector.cs
deleted file mode 100644
index 1ce9782..0000000
--- a/Inspectors/WindowsMixedRealityMotionControllerMappingProfileInspector.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-// Copyright (c) Microsoft Corporation. All rights reserved.
-// Licensed under the MIT License. See LICENSE in the project root for license information.
-
-using UnityEditor;
-using XRTK.Inspectors.Profiles.InputSystem.Controllers;
-using XRTK.WindowsMixedReality.Profiles;
-
-namespace XRTK.WindowsMixedReality.Inspectors
-{
- [CustomEditor(typeof(WindowsMixedRealityMotionControllerMappingProfile))]
- public class WindowsMixedRealityMotionControllerMappingProfileInspector : BaseMixedRealityControllerMappingProfileInspector
- {
- }
-}
\ No newline at end of file
diff --git a/Inspectors/WindowsMixedRealityMotionControllerMappingProfileInspector.cs.meta b/Inspectors/WindowsMixedRealityMotionControllerMappingProfileInspector.cs.meta
deleted file mode 100644
index ff6e36c..0000000
--- a/Inspectors/WindowsMixedRealityMotionControllerMappingProfileInspector.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 29d5fb20be1d4120acd4fa19b95b8aeb
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {fileID: 2800000, guid: 6e2e9d716bbb4d8382bd53f11996b90e, type: 3}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Profiles/WindowsMixedRealityControllerDataProviderProfile.cs b/Profiles/WindowsMixedRealityControllerDataProviderProfile.cs
index 4be8456..9c38b99 100644
--- a/Profiles/WindowsMixedRealityControllerDataProviderProfile.cs
+++ b/Profiles/WindowsMixedRealityControllerDataProviderProfile.cs
@@ -1,12 +1,15 @@
-using UnityEngine;
+// Copyright (c) XRTK. All rights reserved.
+// Licensed under the MIT License. See LICENSE in the project root for license information.
+
+using UnityEngine;
using XRTK.Attributes;
using XRTK.Definitions.InputSystem;
using XRTK.Definitions.Utilities;
using XRTK.Definitions.Controllers;
+using XRTK.WindowsMixedReality.Controllers;
namespace XRTK.WindowsMixedReality.Profiles
{
- [CreateAssetMenu(menuName = "Mixed Reality Toolkit/Input System/Controller Data Providers/Windows Mixed Reality", fileName = "WindowsMixedRealityControllerDataProviderProfile", order = (int)CreateProfileMenuItemIndices.Input)]
public class WindowsMixedRealityControllerDataProviderProfile : BaseMixedRealityControllerDataProviderProfile
{
[EnumFlags]
@@ -49,5 +52,15 @@ public class WindowsMixedRealityControllerDataProviderProfile : BaseMixedReality
private AutoStartBehavior windowsGestureAutoStart = AutoStartBehavior.AutoStart;
public AutoStartBehavior WindowsGestureAutoStart => windowsGestureAutoStart;
+
+ public override ControllerDefinition[] GetDefaultControllerOptions()
+ {
+ return new[]
+ {
+ new ControllerDefinition("HoloLensController", typeof(WindowsMixedRealityMotionController)),
+ new ControllerDefinition(typeof(WindowsMixedRealityMotionController), Handedness.Left),
+ new ControllerDefinition(typeof(WindowsMixedRealityMotionController), Handedness.Right),
+ };
+ }
}
}
\ No newline at end of file
diff --git a/Profiles/WindowsMixedRealityHandControllerDataProviderProfile.cs b/Profiles/WindowsMixedRealityHandControllerDataProviderProfile.cs
index b1e7ffb..93717af 100644
--- a/Profiles/WindowsMixedRealityHandControllerDataProviderProfile.cs
+++ b/Profiles/WindowsMixedRealityHandControllerDataProviderProfile.cs
@@ -1,13 +1,10 @@
// Copyright (c) XRTK. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
-using UnityEngine;
-using XRTK.Definitions.Utilities;
using XRTK.Definitions.Controllers.Hands;
namespace XRTK.WindowsMixedReality.Profiles
{
- [CreateAssetMenu(menuName = "Mixed Reality Toolkit/Input System/Controller Data Providers/Windows Mixed Reality Hand", fileName = "WindowsMixedRealityHandControllerDataProviderProfile", order = (int)CreateProfileMenuItemIndices.Input)]
public class WindowsMixedRealityHandControllerDataProviderProfile : BaseHandControllerDataProviderProfile
{
}
diff --git a/Profiles/WindowsMixedRealityMotionControllerMappingProfile.cs b/Profiles/WindowsMixedRealityMotionControllerMappingProfile.cs
deleted file mode 100644
index 604f723..0000000
--- a/Profiles/WindowsMixedRealityMotionControllerMappingProfile.cs
+++ /dev/null
@@ -1,40 +0,0 @@
-// Copyright (c) Microsoft Corporation. All rights reserved.
-// Licensed under the MIT License. See LICENSE in the project root for license information.
-
-using UnityEngine;
-using XRTK.Definitions.Controllers;
-using XRTK.Definitions.Devices;
-using XRTK.Definitions.Utilities;
-using XRTK.Providers.Controllers;
-using XRTK.Providers.Controllers.OpenVR;
-using XRTK.WindowsMixedReality.Controllers;
-
-namespace XRTK.WindowsMixedReality.Profiles
-{
- [CreateAssetMenu(menuName = "Mixed Reality Toolkit/Input System/Controller Mappings/Windows Mixed Reality Controller Mapping Profile", fileName = "WindowsMixedRealityControllerMappingProfile")]
- public class WindowsMixedRealityMotionControllerMappingProfile : BaseMixedRealityControllerMappingProfile
- {
- ///
- public override SupportedControllerType ControllerType => SupportedControllerType.WindowsMixedReality;
-
- ///
- public override string TexturePath => $"{base.TexturePath}MotionController";
-
- protected override void Awake()
- {
- if (!HasSetupDefaults)
- {
- ControllerMappings = new[]
- {
- new MixedRealityControllerMapping("Windows Mixed Reality HoloLens Hand Input", typeof(WindowsMixedRealityController)),
- new MixedRealityControllerMapping("Windows Mixed Reality Motion Controller Left", typeof(WindowsMixedRealityController), Handedness.Left),
- new MixedRealityControllerMapping("Windows Mixed Reality Motion Controller Right", typeof(WindowsMixedRealityController), Handedness.Right),
- new MixedRealityControllerMapping("Open VR Motion Controller Left", typeof(WindowsMixedRealityOpenVRMotionController), Handedness.Left),
- new MixedRealityControllerMapping("Open VR Motion Controller Right", typeof(WindowsMixedRealityOpenVRMotionController), Handedness.Right),
- };
- }
-
- base.Awake();
- }
- }
-}
\ No newline at end of file
diff --git a/Profiles/WindowsMixedRealityMotionControllerMappingProfile.cs.meta b/Profiles/WindowsMixedRealityMotionControllerMappingProfile.cs.meta
deleted file mode 100644
index e7b1e75..0000000
--- a/Profiles/WindowsMixedRealityMotionControllerMappingProfile.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: a77269983a934c18a85a96fdff6e0ef6
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
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- icon: {fileID: 2800000, guid: 6e2e9d716bbb4d8382bd53f11996b90e, type: 3}
- userData:
- assetBundleName:
- assetBundleVariant: