diff --git a/app/router/config.go b/app/router/config.go index 28ba7e31cbf3..ce4ed2704049 100644 --- a/app/router/config.go +++ b/app/router/config.go @@ -126,15 +126,17 @@ func (br *BalancingRule) Build(ohm outbound.Manager, dispatcher routing.Dispatch switch strings.ToLower(br.Strategy) { case "leastping": return &Balancer{ - selectors: br.OutboundSelector, - strategy: &LeastPingStrategy{}, - ohm: ohm, + selectors: br.OutboundSelector, + strategy: &LeastPingStrategy{}, + fallbackTag: br.FallbackTag, + ohm: ohm, }, nil case "roundrobin": return &Balancer{ - selectors: br.OutboundSelector, - strategy: &RoundRobinStrategy{}, - ohm: ohm, + selectors: br.OutboundSelector, + strategy: &RoundRobinStrategy{}, + fallbackTag: br.FallbackTag, + ohm: ohm, }, nil case "leastload": i, err := br.StrategySettings.GetInstance() @@ -147,17 +149,19 @@ func (br *BalancingRule) Build(ohm outbound.Manager, dispatcher routing.Dispatch } leastLoadStrategy := NewLeastLoadStrategy(s) return &Balancer{ - selectors: br.OutboundSelector, - ohm: ohm, fallbackTag: br.FallbackTag, - strategy: leastLoadStrategy, + selectors: br.OutboundSelector, + ohm: ohm, + fallbackTag: br.FallbackTag, + strategy: leastLoadStrategy, }, nil case "random": fallthrough case "": return &Balancer{ - selectors: br.OutboundSelector, - ohm: ohm, fallbackTag: br.FallbackTag, - strategy: &RandomStrategy{}, + selectors: br.OutboundSelector, + ohm: ohm, + fallbackTag: br.FallbackTag, + strategy: &RandomStrategy{}, }, nil default: return nil, newError("unrecognized balancer type")