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Directory.Build.props
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Directory.Build.props
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<?xml version="1.0" encoding="UTF-8" ?>
<Project>
<PropertyGroup>
<!-- override namespace from assembly name -->
<RootNamespace>$(MSBuildProjectName)</RootNamespace>
<!--
As we need to put .csproj next to the source for Rider and ReSharper namespaces to work,
put output into directories which won't get picked up by Unity.
-->
<BaseOutputPath>.bin</BaseOutputPath>
<BaseIntermediateOutputPath>.obj</BaseIntermediateOutputPath>
<MSBuildProjectExtensionsPath>.obj</MSBuildProjectExtensionsPath>
<!-- For the same reasons as above, exclude these Unity files from standard projects -->
<DefaultItemExcludes>$(DefaultItemExcludes);**\*.meta;package.json;*.asmdef</DefaultItemExcludes>
<!--
CS1573: The build doesn't understand inheritdoc, so suppress warnings for missing parameter docs
-->
<NoWarn>$(NoWarn);CS1573</NoWarn>
</PropertyGroup>
</Project>