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CHANGELOG.md

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Changelog

This is a high-level changelog for each released versions of the plugin. For a more detailed list of past and incoming changes, see the commit history.

0.2

  • Complete rewrite using a node-tree approach, each node has its own parameters
  • Ported to GDNative C++ for speed
  • Basic leaves support
  • Texturing
  • Much more parameters, and some can be modulated with curves
  • Jittered approach to randomization, so regular trees are also possible
  • seek_sun parameter to bend branches up or down
  • Adaptative branch geometry to reduce polycount
  • Nodes can be turned on/off
  • The tree can be saved as an ArrayMesh asset (.mesh)

0.1

  • Open-sourced
  • Only generates branches at random
  • Only one set of parameters with multipliers for child branches
  • Pure GDScript