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RELEASE_NOTES.md

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v2022.10.0

New Features

  • New HIP Advise operations have been added for setting and unsetting of the READ_MOSTLY, PREFERRED_LOCATION, and ACCESSED_BY advice.

    For HIP versions >= 5, operations to set and unset COARSE_GRAIN has also been added.

  • getCurrentSize and getTotalSize methods were added to the DeviceAllocator API.

  • New event tracking has been added that can stream events to JSON (for replays) and SQLITE.

  • UMAP allocation resource has been added.

Improvements

  • Using try_get for async device operations.

Bug Fixes

  • Fixed build problem for Fortan builds by properly installing the Umpire module files.

  • Fixed build problem on certain configurations where the std::filesystem check was returning incorrect results.

  • Instead of throwing an exception, the is_device_allocator helper function now returns false if the DeviceAllocator object has not yet been instantiated.

  • Fixed FixedMallocPool on Windows, allowing the QuickPool allocator to be safely copied.

Build Configuration Updates

  • Add UMPIRE_DISABLE_ALLOCATIONMAP_DEBUG (default is OFF) option that allows users to disable the AllocationMap from dumping all records when an allocation is not found in a debug build.

  • Using UMPIRE_ENABLE_MPI instead of ENABLE_MPI for Umpire-specific MPI capabilities

  • Using UMPIRE_ENABLE_IPC_SHARED_MEMORY instead of ENABLE_IPC_SHARED_MEMORY to indicate this is an Umpire-specific implementation feature.

v2022.03.1

This is a patch release of v2022.03 that fixes reported build errors by setting UMPIRE_ENABLE_DOCS back to OFF by default since building documentation sets requires additional tools to build properly.

v2022.03.0

Changes Impacting Builds

This release of Umpire contains new build requirements including:

  • C++14 is now required to build Umpire
  • CMake version 3.14 or later is required

Changes Impacting C/Fortran

  • The CMake object library for C/FORTRAN interface has been reorganized. (NOTE: This is a breaking change since the include paths are now different.)

New Interfaces

  • Added a getDeviceAllocator function that allows users to get a DeviceAllocator object from the kernel without explicitly passing the allocator to the kernel first.
  • Added a reset function to the DeviceAllocator so that old data can be rewritten.
  • Expose PREFETCH operations registered with the MemoryOperationRegistry with a new ResourceManager::prefetch method.

Removed Interfaces

The following functions previously marked as deprecated have now been removed:

  • DynamicPoolMap and DynamicPool aliases removed
  • registerAllocator and isAllocatorRegistered removed

Fixes

  • Fixed a cmake install config issue so that now users can find a package of Umpire with a version constraint.
  • Fix ResourceManager::isAllocator to work for resources
  • Fix comparison operators for TypedAllocators
  • Fix host and device Allocator ID overlap
  • Remove null and zero-byte pool from list of valid allocators

New Configuration Options

  • The UMPIRE_ENABLE_DEVICE_ALLOCATOR option was added to control whether or not the DeviceAllocator class is included in the library. The default is "Off".

Build/Deployment Improvements

  • C/FORTRAN API is now auto generated
  • The umpire-config.cmake package is now relocatable
  • Use blt namespace for hip targets
  • Umpire CMakeList options now have UMPIRE_ prefixes and are now dependent upon corresponding BLT options.
  • Removed hardcoded -Xcompiler -mno-float128 for GCC 8+ with CUDA on PowerPC.
  • Build Doxygen documentation on ReadTheDocs.

Continuous Integration Updates

  • Add CI job with interprocess shared memory and CUDA
  • Add CI containers to allow for gcc{7,8,9}, clang{11,12}, and nvcc{10,11}
  • Add CI to check pools work with DEVICE_CONST memory

v6.0.0

Added documentation on allocator (in)accessibility as well as getAllocator usage.

Added a Release function to FixedPool and corresponding gtest in strategy_tests

Installed thirdparty exports in CMake configuration file

Replay will now display high water mark statistics per allocator.

Initial support for IPC Shared Memory via a "SHARED" resource allocator. IPC Shared memory is initially available on the Host resource and will default to the value of ENABLE_MPI.

Added get_communicator_for_allocator to get an MPI Communicator for the scope of a shared allocator.

Added Allocator::getStrategyName() to get name of the strategy used.

Added getActualHighwatermark to all pool strategies, returns the high water value of getActualSize.

Added umpire::mark_event() to mark an event during Umpire lifecycle

Added asynchronous memset and reallocate operations for CUDA and HIP.

Added support for named allocations.

DynamicPoolMap marked deprecated. QuickPool should be used instead.

Refactored pool coalesce heuristic API to return either 0 or the minimum pool size to allocate when a coalesce is to be performed. No functional change yet.

All asynchronous operations now return a camp::resources::EventProxy to avoid the overhead of creating Events when they are unused.

Removed all internal tracking, allocations are only tracked at the Allocator level.

v5.0.1

  • Fixed bug where zero-byte allocations from Umpire were sometimes incorrectly reported as not being Umpire allocations

v5.0.0

  • Memory Resource header and source files for HIP

  • Unified Memory support for HIP, including testing and benchmarking (temp support for Fortran).

  • Added a getParent functionality for retrieving the memory resource of an allocator.

  • Changed enumeration names from all upper case to all lower case in order to avoid name collisions.

  • Fixed up broken source links in tutorial documentation.

  • registerAllocator is deprecated, addAlias should be used instead.

  • Moved backend-specific resource code out of ResourceManager and into resource::MemoryResourceRegistry.

  • Fixed accounting for number of releasable bytes in Quickpool that was causing coalesce operations to not work properly.

v4.1.2

  • Added workaround for incorrect nvcc compiler warning: "warning: missing return statement at end of non-void function" occuring in one Umpire's header files.

v4.1.1

  • Fixed DynamicPoolMap deallocate to make coalesce check O(1) again.

  • Initialize m_default_allocator to HOST if not set explicitly.

v4.1.0

  • QuickPool available via the C & Fortran APIs.

  • Resources are now created on-demand when accessed for the first time.

  • Peer access is no longer automatically enabled for CUDA and HIP.

  • Added cmake check to deterime if build subsystem capable of ASAN.

  • Fixed ASAN poisoning to limit it to what user originally requested and not rounded amount.

  • Improved resilliance of primary pool destructors so that giving back previously allocated blocks to a device that has already been cleaned up will no longer throw an error, but instead will now be logged and ignored.

v4.0.1

  • Fixed Umpire builds with MPI enabled

  • Added missing wrapUmpire.hpp to installation directory

v4.0.0

  • Added a FILE memory resource that allocates memory using mmap'd files. This can be used to allocate memory from the burst buffers on machines like Sierra and Lassen.

  • All pools now have an "alignment" parameter that can be provided to the constructor.

  • MemoryResourceTraits now includes a resource member that can be used to indentify the underlying resource for any Allocator.

  • Bundled tpl cxxopts has been replaced by CLI11 (only used when ENABLE_TOOLS=On)

  • Fixed memory leaks in DynamicPoolList, QuickPool.

  • Fixed reallocate operation when called on an allocation from a pool.

v3.0.0

  • Added support for multiple GPU devices, detected and registered as "DEVICE_N" where N is the device number.

  • Added support for capturing function backtraces with allocations.

  • Added AlignedAllocator to provide aligned allocations for host memory.

  • Fixed builds using -stdlib=c++

  • Switched to camp::Platform: Platform::cpu is now Platform::host

v2.1.0

  • Fixes a bug when calling reallocate with size 0.

  • Replay tool now supports replaying reallocate operations.

v2.0.0

  • ENABLE_DEVICE_CONST CMake option to control whether device constant memory is enabled. It is now disabled by default.

  • DeviceAllocator that provides a pool for allocations inside GPU kernels.

  • Added "unset" operations for removing CUDA memory advice.

  • Extended C/Fortran API with more allocation strategies.

  • NamedAllocator that allows creating a new allocator that passes allocations through to underlying strategy

  • UMPIRE_VERSION_X are now defined as macros, rather than constexpr variables

  • Fixed reallocate to properly handle case where size == 0

  • AllocationStrategy constructor parameters re-ordered for consistency

v1.1.0

  • Added symbol umpire_ver_1_detected to help detect version mismatches when linking multiple libraries that all use Umpire.

  • Re-introduced pool algorithm used in pre-1.0.0 releases as DynamicPoolList, and renamed current strategy to DynamicPoolMap. DynamicPool is now an alias to DynamicPoolMap.

  • Fix signature of C function umpire_resourcemanager_make_allocator_pool to take size_t not int.

  • Restored getActualSize for all Allocator types

v1.0.1

  • Fixed a bug in DynamicPool where memory could be leaked when allocating a new block using the "minimum size" for an allocation smaller than the block.

v1.0.0

  • Umpire is MPI-aware (outputs rank information to logs and replays) when configured with the option ENABLE_MPI=On, and umpire::initialize(MPI_Comm comm) must be called.

  • AllocationStrategies may be wrapped with multiple extra layers. To "unwrap" an Allocator to a specific strategy, the umpire::util::unwrap_allocator method can be used, for example:

    auto dynamic_pool = umpire::util::unwrap_allocatorumpire::strategy::DynamicPool(allocator);

    This will impact users who have been using DynamicPool::coalesce. The cookbook recipe has been updated accordingly, and the previous code snippet can be used.

  • Umpire now directs log and replay output to files, one per process. The filenames can be controlled by the environment variable UMPIRE_OUTPUT_BASENAME

  • ENABLE_CUDA now set to Off by default.

  • Allocations for 0 bytes now always return a valid pointer that cannot be read or written. These pointers can be deallocated.