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Can You add to project sources for standalone svg rendering library? Like librsvg-2-2.dll or resvg.dll (RazrFalcon's)
I am a Delphi programmer and not a C++ specialist.
The text was updated successfully, but these errors were encountered:
As I understand it, this package is designed to embed "SVG rendering engine" into a C ++ program using additional graphics libraries (CAIRO). For my Delphi program, it is desirable to make the SVG handler in the form of a library with external functions: load SVG from memory, render to canvas, return the image dimensions, return the size and coordinates of the named element or all elements, set the working directory and load an additional font not installed in the system (or specify a directory to search for fonts).
There is my tool, using SVG (current version uses resvg-0.13.1 and I wanted to check other renders) https://boardgamegeek.com/thread/2451367/article/35150125#35150125
Can You add to project sources for standalone svg rendering library? Like librsvg-2-2.dll or resvg.dll (RazrFalcon's)
I am a Delphi programmer and not a C++ specialist.
The text was updated successfully, but these errors were encountered: