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Standalone rendering library. #132

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Dimon-II opened this issue Feb 10, 2021 · 2 comments
Open

Standalone rendering library. #132

Dimon-II opened this issue Feb 10, 2021 · 2 comments

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@Dimon-II
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Can You add to project sources for standalone svg rendering library? Like librsvg-2-2.dll or resvg.dll (RazrFalcon's)
I am a Delphi programmer and not a C++ specialist.

@dirkschulze
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Hi @Dimon-II . I am not fully sure what you are asking for. Could you add more details please?

@Dimon-II
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Dimon-II commented Feb 20, 2021

As I understand it, this package is designed to embed "SVG rendering engine" into a C ++ program using additional graphics libraries (CAIRO). For my Delphi program, it is desirable to make the SVG handler in the form of a library with external functions: load SVG from memory, render to canvas, return the image dimensions, return the size and coordinates of the named element or all elements, set the working directory and load an additional font not installed in the system (or specify a directory to search for fonts).
There is my tool, using SVG (current version uses resvg-0.13.1 and I wanted to check other renders)
https://boardgamegeek.com/thread/2451367/article/35150125#35150125

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