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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.15)
project(reablink VERSION 0.5.3 LANGUAGES C CXX)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_VISIBILITY_PRESET "hidden")
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
# path for external 3rd party library dependencies
include(FetchContent)
set(PROJECT_LIB_DIR ${PROJECT_SOURCE_DIR}/lib)
FetchContent_Declare(link
GIT_REPOSITORY "https://github.com/Ableton/link"
GIT_TAG "origin/master"
SOURCE_DIR "${PROJECT_LIB_DIR}/link"
)
FetchContent_Declare(WDL
GIT_REPOSITORY https://github.com/justinfrankel/WDL
GIT_TAG "origin/main" # or specify a tag or branch here
SOURCE_DIR "${PROJECT_LIB_DIR}/WDL"
)
FetchContent_Declare(reaper-sdk
GIT_REPOSITORY https://github.com/justinfrankel/reaper-sdk
GIT_TAG "origin/main" # or specify a tag or branch here
SOURCE_DIR "${PROJECT_LIB_DIR}/reaper-sdk"
)
FetchContent_Populate(link)
FetchContent_MakeAvailable(WDL reaper-sdk)
# symlink WDL to reaper-sdk
execute_process(
COMMAND ${CMAKE_COMMAND} -E create_symlink
# source
"${PROJECT_LIB_DIR}/WDL/WDL"
# target
"${PROJECT_LIB_DIR}/reaper-sdk/WDL"
)
if(DEFINED ENV{VCPKG_ROOT} AND NOT DEFINED CMAKE_TOOLCHAIN_FILE)
set(CMAKE_TOOLCHAIN_FILE "$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
CACHE STRING "")
endif()
if(DEFINED ENV{VCPKG_DEFAULT_TRIPLET} AND NOT DEFINED VCPKG_TARGET_TRIPLET)
set(VCPKG_TARGET_TRIPLET "$ENV{VCPKG_DEFAULT_TRIPLET}" CACHE STRING "")
endif()
FILE(GLOB header_paths
${PROJECT_LIB_DIR}/*/include
${PROJECT_LIB_DIR}/*/sdk
)
add_library(reaper-sdk IMPORTED INTERFACE)
target_include_directories(reaper-sdk INTERFACE ${header_paths})
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
find_package(WDL REQUIRED)
if(NOT WIN32)
find_package(SWELL REQUIRED)
endif()
target_link_libraries(reaper-sdk INTERFACE WDL::WDL)
if(SWELL_FOUND)
target_link_libraries(reaper-sdk INTERFACE SWELL::swell)
# Transpile the Win32 resource file
# find_package(PHP REQUIRED)
# add_custom_command(
# OUTPUT resource.rc_mac_dlg resource.rc_mac_menu
# COMMAND ${CMAKE_COMMAND} -E copy
# ${CMAKE_CURRENT_SOURCE_DIR}/resource.rc ${CMAKE_CURRENT_BINARY_DIR}
# COMMAND ${PHP_EXECUTABLE} ${SWELL_RESGEN} --quiet resource.rc
# DEPENDS ${SWELL_RESGEN}
# MAIN_DEPENDENCY resource.rc
# )
endif()
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL ON)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE ON)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELWITHDEBINFO ON)
if(VCPKG_TOOLCHAIN)
set(CMAKE_MAP_IMPORTED_CONFIG_MINSIZEREL Release)
set(CMAKE_MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release)
endif()
add_library(${PROJECT_NAME} SHARED)
add_subdirectory(src)
target_link_libraries(${PROJECT_NAME} PRIVATE reaper-sdk)
include(${PROJECT_LIB_DIR}/link/AbletonLinkConfig.cmake)
target_link_libraries(${PROJECT_NAME} PRIVATE Ableton::Link)
if(DEFINED ENV{APPVEYOR})
set(CMAKE_PROJECT_VERSION_TWEAK $ENV{BUILD_NUMBER})
set(CMAKE_PROJECT_VERSION_COMMIT $ENV{GIT_COMMIT})
else()
set(CMAKE_PROJECT_VERSION_TWEAK -1)
set(CMAKE_PROJECT_VERSION_COMMIT a)
endif()
configure_file(
"${PROJECT_SOURCE_DIR}/config.h.in"
"${PROJECT_BINARY_DIR}/config.h"
)
target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_BINARY_DIR})
if(WIN32)
foreach(arg
CMAKE_C_FLAGS_DEBUG CMAKE_CXX_FLAGS_DEBUG
CMAKE_C_FLAGS_RELEASE CMAKE_CXX_FLAGS_RELEASE
CMAKE_C_FLAGS_RELWITHDEBINFO CMAKE_CXX_FLAGS_RELWITHDEBINFO
CMAKE_C_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_MINSIZEREL
)
# Embed debug information in the object files
string(REGEX REPLACE "/Z[iI]" "/Z7" ${arg} "${${arg}}")
endforeach()
add_compile_options(
# Exception handling model
/EHsc
# Enhance optimized debugging
$<$<NOT:$<CONFIG:Debug>>:/Zo>
# Eliminate duplicate strings
$<$<NOT:$<CONFIG:Debug>>:/GF>
# Enable function-level linking
$<$<NOT:$<CONFIG:Debug>>:/Gy>
# Remove unreferenced COMDAT
$<$<NOT:$<CONFIG:Debug>>:/Zc:inline>
)
if(NOT CMAKE_PROJECT_VERSION_TWEAK EQUAL "1")
add_link_options(
# Remove unreferenced code
$<$<NOT:$<CONFIG:Debug>>:/OPT:REF>
# Remove duplicate sections
$<$<NOT:$<CONFIG:Debug>>:/OPT:ICF>
# Use relative path to the PDB file to avoid exposing the full path
/PDBALTPATH:%_PDB%
)
endif()
else()
add_compile_options(-fsigned-char -fstack-protector-strong -fdiagnostics-color)
endif()
set_property(TARGET ${PROJECT_NAME} PROPERTY CXX_STANDARD 17)
if(WIN32)
target_compile_options(
${PROJECT_NAME}
PRIVATE
/W3 /WX
/wd4996
)
else()
target_compile_options(
${PROJECT_NAME}
PRIVATE
-Wall -Wextra -Wpedantic -Werror
)
endif()
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
if(WIN32)
set(USER_CONFIG_DIR "$ENV{APPDATA}")
elseif(APPLE)
set(USER_CONFIG_DIR "~/Library/Application Support")
else()
set(USER_CONFIG_DIR "~/.config")
endif()
set(CMAKE_INSTALL_PREFIX "${USER_CONFIG_DIR}/REAPER" CACHE PATH
"REAPER resource path where to install ReaPack" FORCE)
endif()
if(CMAKE_OSX_ARCHITECTURES)
list(JOIN CMAKE_OSX_ARCHITECTURES "-" ARCH_NAME)
elseif(MSVC_CXX_ARCHITECTURE_ID)
set(ARCH_NAME ${MSVC_CXX_ARCHITECTURE_ID})
else()
set(ARCH_NAME ${CMAKE_SYSTEM_PROCESSOR})
endif()
STRING(TOLOWER "${ARCH_NAME}" ARCH_NAME)
set_target_properties(${PROJECT_NAME} PROPERTIES
PREFIX "" # disable the "lib" prefix
OUTPUT_NAME "reaper_${PROJECT_NAME}-${ARCH_NAME}"
)
set(REAPER_USER_PLUGINS "UserPlugins")
install(TARGETS ${PROJECT_NAME}
COMPONENT ${PROJECT_NAME}
RUNTIME DESTINATION "${REAPER_USER_PLUGINS}" # Windows .dll
LIBRARY DESTINATION "${REAPER_USER_PLUGINS}" # Linux .so/macOS .dylib
)
configure_file(
${CMAKE_CURRENT_SOURCE_DIR}/scripts/ReaBlink_Monitor.lua
${CMAKE_CURRENT_BINARY_DIR}/ReaBlink_Monitor_init.lua
COPYONLY
)
install(
FILES "${CMAKE_CURRENT_BINARY_DIR}/ReaBlink_Monitor_init.lua"
COMPONENT ${PROJECT_NAME}
DESTINATION "${REAPER_USER_PLUGINS}"
)
# Set the component as required
set(CPACK_COMPONENT_${PROJECT_NAME}_REQUIRED ON)
if(WIN32)
install(
FILES $<TARGET_PDB_FILE:${PROJECT_NAME}>
COMPONENT ${PROJECT_NAME}
DESTINATION "${REAPER_USER_PLUGINS}"
)
endif()
if(APPLE)
set(CPACK_PACKAGING_INSTALL_PREFIX "/Library/Application Support/REAPER")
set(CPACK_COMPONENTS_ALL ${PROJECT_NAME})
set(CPACK_GENERATOR productbuild)
elseif(WIN32)
set(CPACK_GENERATOR NSIS)
else()
set(CPACK_GENERATOR TXZ)
endif()
if(CMAKE_SIZEOF_VOID_P EQUAL "8")
set(CPUBITS "64")
else(CMAKE_SIZEOF_VOID_P EQUAL "4")
set(CPUBITS "32")
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(CPACK_PACKAGE_FILE_NAME
"${PROJECT_NAME}-${PROJECT_VERSION}-macOS"
)
endif()
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/README.md")
execute_process(
COMMAND ${CMAKE_COMMAND} -E create_symlink
# source
"${CMAKE_CURRENT_SOURCE_DIR}/README.md"
# target
"${CMAKE_CURRENT_BINARY_DIR}/link_readme.txt")
set(CPACK_RESOURCE_FILE_README "${CMAKE_CURRENT_BINARY_DIR}/link_readme.txt")
endif()
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
execute_process(
COMMAND ${CMAKE_COMMAND} -E create_symlink
# source
"${CMAKE_CURRENT_SOURCE_DIR}/LICENSE"
# target
"${CMAKE_CURRENT_BINARY_DIR}/link_license.txt")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_BINARY_DIR}/link_license.txt")
endif()
set(CPACK_NSIS_PACKAGE_NAME "${PROJECT_NAME}")
set(CPACK_NSIS_CPUBITS ${CPUBITS})
include(CPack)