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system.cfg
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system.cfg
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FITini
[UseSound]
[UseMusic]
[systemHeap]
ul systemHeapSize = 3192000
ul guiHeapSize = 4096
ul soundHeapSize = 767999
ul logisticsHeapSize = 16777215
[systemPaths]
st terrainPath = "data/terrain/"
st palettePath = "data/palette/"
st paletteName = "palette"
st artPath = "data/art/"
st fontPath = "data/fonts/"
st savePath = "data/savegame/"
st spritePath = "data/sprites/"
st shapesPath = "data/sprites/"
st soundPath = "data/sound/"
st objectPath = "data/objects/"
st cameraPath = "data/cameras/"
st tilePath = "data/tiles/"
st tile90Path = "data/tiles/"
st missionPath = "data/missions/"
st missionName = "MechCmdr1"
st warriorPath = "data/missions/warriors/"
st profilePath = "data/missions/profiles/"
st interfacepath = "data/iface/"
st moviepath = "data/movies/"
st tglpath = "data/tgl/"
st texturepath = "data/textures/"
st CDsoundPath = "data/sound/"
st CDmoviepath = "data/movies/"
st CDspritePath = "data/sprites/"
[FastFiles]
l NumFastFiles = 8
st File0="mission.fst"
st File1="tgl.fst"
st File2="art.fst"
st File3="textures.fst"
st File4="misc.fst"
st File5="camera.fst"
st File6="effect.fst"
st File7="insignia.fst"
//Mucking with these is a real easy way to crash the Game!!!
[CameraSettings]
f MaxPerspective = 88.0 //Max Tilt Up Angle for Perspective Mode. Can't be larger then 90.0!
f MinPerspective = 20.0 //Max Tilt Down Angle for Perspective Mode. Can't be less then 0.0!
f MaxOrtho = 88.0 //Max Tilt Up Angle for Ortho Mode. Can't be larger then 90.0!
f MinOrtho = 20.0 //Max Tilt Down Angle for Ortho Mode. Can't be less then 0.0!
f AltitudeMinimum = 560.0 //Max Zoom In. Can't be less then 100.0!
f AltitudeMaximumHi = 1600.0 //Max Zoom Out when tilted all of the way up. Can't be less then the above value!
f AltitudeMaximumLo = 1500.0 //Max Zoom Out when tilted all of the way down. Can't be less then Max Zoom In!
FITend