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hive-gui

Godot graphical user interface for my Hive game engine. Supposed to be UHP compliant too, but still missing key features.

Currently the GUI communicates with the engine via a TCP socket, available in Rust on the engine project. You need to compile and point towards the TCP server binary in the Server godot node to make this work.

TODO:

  • Multiplayer
  • IA player
  • Sounds on [win/loose, unselect, wrong piece]
  • Clean TCP server export en MacOS build
  • More robust AI

Preview

hive.mp4