forked from vgteam/vg
-
Notifications
You must be signed in to change notification settings - Fork 0
/
path.cpp
585 lines (519 loc) · 16.7 KB
/
path.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
#include "path.hpp"
#include "stream.hpp"
namespace vg {
Paths::Paths(void) {
// noop
}
void Paths::load(istream& in) {
uint64_t count = 0;
function<void(uint64_t)> handle_count = [this, &count](uint64_t c) { count = c; };
function<void(Path&)> lambda = [this](Path& p) {
this->extend(p);
};
stream::for_each(in, lambda, handle_count);
}
void Paths::write(ostream& out) {
vector<string> path_names;
for (auto& p : _paths) {
const string& name = p.first;
path_names.push_back(name);
}
function<Path(uint64_t)> lambda =
[this, &path_names](uint64_t i) -> Path {
list<Mapping>& mappings = _paths[path_names.at(i)];
Path path;
for (auto& m : mappings) {
Mapping* nm = path.add_mapping();
*nm = m;
}
return path;
};
stream::write(out, _paths.size(), lambda);
}
void Paths::to_graph(Graph& g) {
for (auto& p : _paths) {
const string& name = p.first;
list<Mapping>& mappings = p.second;
Path* path = g.add_path();
path->set_name(name);
for (auto& m : mappings) {
Mapping* nm = path->add_mapping();
*nm = m;
}
}
}
void Paths::for_each(function<void(Path&)>& lambda) {
for (auto& p : _paths) {
const string& name = p.first;
list<Mapping>& mappings = p.second;
Path path;
path.set_name(name);
for (auto& m : mappings) {
Mapping* nm = path.add_mapping();
*nm = m;
}
lambda(path);
}
}
void Paths::for_each_mapping(const function<void(Mapping*)>& lambda) {
for (auto& p : _paths) {
list<Mapping>& path = p.second;
for (auto& m : path) {
lambda(&m);
}
}
}
void Paths::for_each_stream(istream& in, function<void(Path&)>& lambda) {
uint64_t count = 0;
function<void(uint64_t)> handle_count = [this, &count](uint64_t c) { count = c; };
stream::for_each(in, lambda, handle_count);
}
void Paths::extend(Path& p) {
list<Mapping>& path = get_create_path(p.name());
for (int i = 0; i < p.mapping_size(); ++i) {
const Mapping& m = p.mapping(i);
path.push_back(m);
get_node_mapping(m.position().node_id()).insert(make_pair(p.name(), &path.back()));
}
}
void Paths::extend(Paths& p) {
for (auto& l : p._paths) {
const string& name = l.first;
list<Mapping>& path = l.second;
for (auto& m : path) {
append_mapping(name, m);
}
}
}
void Paths::append(Paths& paths) {
for (auto& p : paths._paths) {
const string& name = p.first;
const list<Mapping>& path = p.second;
for (auto& m : path) {
append_mapping(name, m);
}
}
}
void Paths::append(Graph& g) {
for (int i = 0; i < g.path_size(); ++i) {
const Path& p = g.path(i);
for (int j = 0; j < p.mapping_size(); ++j) {
const Mapping& m = p.mapping(j);
append_mapping(p.name(), m);
}
}
}
Path& append_path(Path& a, const Path& b) {
a.mutable_mapping()->MergeFrom(b.mapping());
return a;
}
// problem, won't allow us to keep multiple identical mapping to the same node,
// as will happen with looping paths
bool Paths::has_mapping(const string& name, const Mapping& m) {
auto& node_mapping = get_node_mapping(m.position().node_id());
for (auto& p : node_mapping) {
const string& path_name = p.first;
if (path_name == name) {
return true;
}
}
return false;
}
void Paths::append_mapping(const string& name, const Mapping& m) {
// TODO fix interface... this requires the path to be in this container
list<Mapping>& pt = get_create_path(name);
// TODO check if we have the mapping already ?
if (!has_mapping(name, m)) {
pt.push_back(m);
Mapping* mp = &pt.back();
// add it to the node mappings
auto& ms = get_node_mapping(m.position().node_id());
ms.insert(make_pair(name, mp));
list<Mapping>::iterator mi = pt.end(); --mi;
mapping_itr[mp] = mi;
mapping_path[mp] = name;
}
}
void Paths::append_mapping(const string& name, int64_t id, bool is_reverse) {
Mapping m;
m.mutable_position()->set_node_id(id);
m.set_is_reverse(is_reverse);
append_mapping(name, m);
}
bool Paths::has_path(const string& name) {
return _paths.find(name) != _paths.end();
}
void Paths::increment_node_ids(int64_t inc) {
for (auto& p : _paths) {
const string& name = p.first;
list<Mapping>& path = p.second;
for (auto& m : path) {
m.mutable_position()->set_node_id(m.position().node_id()+inc);
}
}
rebuild_node_mapping();
}
void Paths::rebuild_node_mapping(void) {
// starts with paths and rebuilds the index
node_mapping.clear();
for (auto& p : _paths) {
const string& path_name = p.first;
list<Mapping>& path = p.second;
for (auto& m : path) {
get_node_mapping(m.position().node_id()).insert(make_pair(path_name, &m));
}
}
}
void Paths::rebuild_mapping_aux(void) {
// map<Mapping*, list<Mapping>::iterator> mapping_itr
mapping_itr.clear();
mapping_path.clear();
for (auto& p : _paths) {
const string& path_name = p.first;
list<Mapping>& path = p.second;
for (list<Mapping>::iterator i = path.begin(); i != path.end(); ++i) {
mapping_itr[&*i] = i;
mapping_path[&*i] = path_name;
}
}
}
void Paths::remove_node(int64_t id) {
node_mapping.erase(id);
}
list<Mapping>::iterator Paths::remove_mapping(Mapping* m) {
if (mapping_path.find(m) == mapping_path.end()) cerr << "no mapping" << endl;
const string& path_name = mapping_path[m];
int64_t id = m->position().node_id();
auto& x = _paths[path_name];
list<Mapping>::iterator p = _paths[path_name].erase(mapping_itr[m]);
if (has_node_mapping(id)) {
auto& node_path_mapping = get_node_mapping(id);
node_path_mapping.erase(make_pair(path_name, m));
if (node_path_mapping.empty()) node_mapping.erase(id);
}
mapping_path.erase(m);
mapping_itr.erase(m);
return p;
}
list<Mapping>::iterator Paths::insert_mapping(list<Mapping>::iterator w, const string& path_name, const Mapping& m) {
auto px = _paths.find(path_name);
list<Mapping>& path = px->second;
list<Mapping>::iterator p;
if (path.empty()) {
path.push_front(m);
p = path.begin();
} else {
p = path.insert(w, m);
}
get_node_mapping(m.position().node_id()).insert(make_pair(path_name, &*p));
mapping_path[&*p] = path_name;
mapping_itr[&*p] = p;
return p;
}
void Paths::to_json(ostream& out) {
function<void(Path&)> lambda = [this, &out](Path& p) {
char *json2 = pb2json(p);
out << json2 <<endl;
free(json2);
};
for_each(lambda);
}
size_t Paths::size(void) const {
return _paths.size();
}
void Paths::clear(void) {
_paths.clear();
node_mapping.clear();
}
list<Mapping>& Paths::get_path(const string& name) {
return _paths[name];
}
void Paths::remove_paths(const set<string>& names) {
for (auto& name : names) {
_paths.erase(name);
}
rebuild_node_mapping();
rebuild_mapping_aux();
}
void Paths::keep_paths(const set<string>& names) {
set<string> to_remove;
for (auto& p : _paths) {
if (!names.count(p.first)) {
to_remove.insert(p.first);
}
}
remove_paths(to_remove);
}
list<Mapping>& Paths::create_path(const string& name) {
return _paths[name];
}
list<Mapping>& Paths::get_create_path(const string& name) {
if (!has_path(name)) {
return create_path(name);
} else {
return get_path(name);
}
}
bool Paths::has_node_mapping(int64_t id) {
return node_mapping.find(id) != node_mapping.end();
}
bool Paths::has_node_mapping(Node* n) {
return node_mapping.find(n->id()) != node_mapping.end();
}
set<pair<string, Mapping*> >& Paths::get_node_mapping(int64_t id) {
return node_mapping[id];
}
set<pair<string, Mapping*> >& Paths::get_node_mapping(Node* n) {
return node_mapping[n->id()];
}
string Paths::mapping_path_name(Mapping* m) {
auto n = mapping_path.find(m);
if (n == mapping_path.end()) {
return "";
} else {
return n->second;
}
}
set<string> Paths::of_node(int64_t id) {
set<string> path_names;
auto& node_mapping = get_node_mapping(id);
for (auto& p : node_mapping) {
path_names.insert(p.first);
}
return path_names;
}
bool Paths::are_consecutive_nodes_in_path(int64_t id1, int64_t id2, const string& path_name) {
if (of_node(id1).count(path_name) && of_node(id2).count(path_name)) {
auto& p1 = get_node_mapping(id1);
auto& p2 = get_node_mapping(id2);
// is p1 directly before p2?
list<Mapping>::iterator i1, i2;
// note that this will get the first mapping in each path, not an arbitrary one
// (we can have looping paths, so there could be several mappings per path)
for (auto& nm : p1) {
if (nm.first == path_name) i1 = mapping_itr[nm.second];
}
for (auto& nm : p2) {
if (nm.first == path_name) i2 = mapping_itr[nm.second];
}
++i1; // increment the first node's mapping iterator
if (i1 == i2) return true;
}
return false;
}
void parse_region(const string& target, string& name, int64_t& start, int64_t& end) {
start = -1;
end = -1;
size_t foundFirstColon = target.find(":");
// we only have a single string, use the whole sequence as the target
if (foundFirstColon == string::npos) {
name = target;
} else {
name = target.substr(0, foundFirstColon);
size_t foundRangeDash = target.find("-", foundFirstColon);
if (foundRangeDash == string::npos) {
start = atoi(target.substr(foundFirstColon + 1).c_str());
end = start;
} else {
start = atoi(target.substr(foundFirstColon + 1, foundRangeDash - foundRangeDash - 1).c_str());
end = atoi(target.substr(foundRangeDash + 1).c_str());
}
}
}
int path_to_length(const Path& path) {
int l = 0;
for (const auto& m : path.mapping()) {
l += mapping_to_length(m);
}
return l;
}
int path_from_length(const Path& path) {
int l = 0;
for (const auto& m : path.mapping()) {
l += mapping_from_length(m);
}
return l;
}
int mapping_to_length(const Mapping& m) {
int l = 0;
for (int i = 0; i < m.edit_size(); ++i) {
const Edit& e = m.edit(i);
l += e.to_length();
}
return l;
}
int mapping_from_length(const Mapping& m) {
int l = 0;
for (int i = 0; i < m.edit_size(); ++i) {
const Edit& e = m.edit(i);
l += e.from_length();
}
return l;
}
void path_into_mappings(const Path& path, map<int64_t, vector<Mapping> >& mappings) {
for (int i = 0; i < path.mapping_size(); ++i) {
const Mapping& m = path.mapping(i);
mappings[m.position().node_id()].push_back(m);
}
}
int softclip_start(const Mapping& mapping) {
int from_length = 0;
int to_length = 0;
int i = 0;
while (i < mapping.edit_size() && from_length == 0) {
from_length += mapping.edit(i).from_length();
if (from_length > 0) break;
to_length += mapping.edit(i).to_length();
++i;
}
return to_length;
}
int softclip_end(const Mapping& mapping) {
int from_length = 0;
int to_length = 0;
int i = mapping.edit_size()-1;
while (i >= 0 && from_length == 0) {
from_length += mapping.edit(i).from_length();
if (from_length > 0) break;
to_length += mapping.edit(i).to_length();
--i;
}
return to_length;
}
// returns the first non-softclip position in the path
Position first_path_position(const Path& path) {
// step through soft clips
int i = 0;
while (i < path.mapping_size()) {
if (from_length(path.mapping(i))) break;
++i;
}
if (i == path.mapping_size()) { cerr << "[vg::Path] end of path without a from_length" << endl; exit(1); }
const Mapping& mapping = path.mapping(i);
// find the soft clip length here
Position pos = mapping.position();
pos.set_offset(pos.offset()+softclip_start(mapping));
return pos;
}
Position last_path_position(const Path& path) {
int i = path.mapping_size()-1;
while (i >= 0) {
if (from_length(path.mapping(i))) break;
--i;
}
if (i < 0) { cerr << "[vg::Path] start of path without a from_length" << endl; exit(1); }
const Mapping& mapping = path.mapping(i);
// find the soft clip length here
Position pos = mapping.position();
pos.set_offset(pos.offset() + from_length(mapping));
return pos;
}
int to_length(const Mapping& m) {
int l = 0;
for (int i = 0; i < m.edit_size(); ++i) {
const Edit& e = m.edit(i);
l += e.to_length();
}
return l;
}
int from_length(const Mapping& m) {
int l = 0;
for (int i = 0; i < m.edit_size(); ++i) {
const Edit& e = m.edit(i);
l += e.from_length();
}
return l;
}
// designed for merging longer paths with substantial overlap into one long path
Path merge_paths(const Path& path1, const Path& path2, int& kept_path1, int& kept_path2) {
// how much of each path do we keep?
// used when manipulating path sequences elsewhere
kept_path1 = 0;
kept_path2 = 0;
// todo.... handle edge case
// where we match positions that split a single node
// probably we are going to get bit by this
// balanced algorithm
// step one position, then the other until the node ids match
int p1 = path1.mapping_size();
int p2 = -1; // and do the same for the first mapping
//int64_t p1_node, p2_node;
const Mapping* p1mp;
const Mapping* p2mp;
while (p1 > 0 && p2 < path2.mapping_size()-1) {
--p1;
p1mp = &path1.mapping(p1);
if (p2 != -1 && p1mp->position().node_id() == p2mp->position().node_id()) break;
++p2;
p2mp = &path2.mapping(p2);
if (p1mp->position().node_id() == p2mp->position().node_id()) break;
}
//cerr << "p1 " << p1 << " p2 " << p2 << endl;
assert(p1mp->position().node_id() == p2mp->position().node_id());
const Mapping& p1m = *p1mp;
const Mapping& p2m = *p2mp;
Path result;
for (int i = 0; i < p1; ++i) {
Mapping* m = result.add_mapping();
*m = path1.mapping(i);
kept_path1 += to_length(*m);
}
// we are now pointing at the same node
// however, the alignment may not completely overlap the node
// so we need to ensure that we have overlap
//if (p1 == path1.mapping_size()-1 || p2 == 0) {
// we could be partially mapping to a node
// add up the total sequence length across the two
//to_length(
if (p2m.position().offset()) {
if (from_length(p1m) < p2m.position().offset()) {
char *json1 = pb2json(p1m);
char *json2 = pb2json(p1m);
cerr << "[vg::Path] cannot merge paths as their ends do not overlap" << endl
<<json1 << endl << json2 <<endl;
free(json2); free(json1);
exit(1);
}
// we have overlap or match
kept_path1 += p2m.position().offset();
kept_path2 += to_length(p2m);
// make a new mapping that combines the two
Mapping* m = result.add_mapping();
*m->mutable_position() = p1m.position();
// now add the edits from the previous mapping to the next mapping
for (int i = 0; i < p1m.edit_size(); ++i) {
Edit* e = m->add_edit();
*e = p1m.edit(i);
}
// and skip this length in the next mapping
int to_skip = mapping_to_length(*m) - p2m.position().offset();
for (int i = 0; i < p2m.edit_size(); ++i) {
if (to_skip > p2m.edit(i).to_length()) {
} else {
// divide the edit
Edit* e = m->add_edit();
*e = p2m.edit(i);
e->set_to_length(e->to_length() - to_skip);
e->set_from_length(e->from_length() - to_skip);
if (!e->sequence().empty()) {
e->set_sequence(e->sequence().substr(to_skip));
}
}
}
// offset is 0
m->mutable_position()->set_offset(0);
} else {
kept_path2 += to_length(p2m);
Mapping* m = result.add_mapping();
*m = p2m;
}
if (p2+1 < path2.mapping_size()) {
for (int i = p2+1; i < path2.mapping_size(); ++i) {
Mapping* m = result.add_mapping();
*m = path2.mapping(i);
kept_path2 += to_length(*m);
}
}
return result;
}
}