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Releases: alexnardini/FLAM3_for_SideFX_Houdini

FLAM3H v1.5.39 indie

30 Oct 17:50
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H20.x and H19.x only

  • This is a Limited Commercial Houdini Indie license release.
  • If you need a Commercial Studio license download the latest available, version: v1.3.07

  • New: The palette action button is now multipurpose allowing you to also only remove and clear all keyframes/expressions if any are present in both the Palette and the HSV Palette.
  • Updated HDA documentation.

FLAM3H v1.5.37 indie

30 Oct 13:25
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H20.x and H19.x only

  • This is a Limited Commercial Houdini Indie license release.
  • If you need a Commercial Studio license download the latest available, version: v1.3.07

  • Fix: Loading Palette presets is now much, much faster.
  • Fix: Splitted some large Palette lib files into smaller sets per file.
  • Updated HDA documentation.

FLAM3H v1.5.35 indie

30 Oct 08:19
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H20.x and H19.x only

  • This is a Limited Commercial Houdini Indie license release.
  • If you need a Commercial Studio license download the latest available, version: v1.3.07

  • Fix: Fixed a bug that prevented the HDA definition to being matched in H20.5, throwing an error and making impossible to edit, update and save the tool any longer.

FLAM3H v1.5.33 indie

29 Oct 23:15
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H20.x and H19.x only

  • This is a Limited Commercial Houdini Indie license release.
  • If you need a Commercial Studio license download the latest available, version: v1.3.07

  • New: You can now copy only the Render Properties of a Flame preset from the Clipboard. This is being added because it is handy to tweak the render settings let say in Fractorium and just copy and paste them from the clipboard into FLAM3H without the need to load the copied Flame preset fully, but just to updated the Render Properties.
  • New: Now you can create presets files with their LOCK state in the file name even if they do not exist yet on dirve and the LOCK will be active only after you save the first preset in it. (May that be from the CP or OUT tabs)
  • Small fixes/improvements as part of an ongoing polishing pass.
  • Updated HDA documentation.

FLAM3H v1.5.30 indie

28 Oct 19:24
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H20.x and H19.x only

  • This is a Limited Commercial Houdini Indie license release.
  • If you need a Commercial Studio license download the latest available, version: v1.3.07

  • Fix: Removed os.path.getsize() and used os.path.exists() instead so not to cause more checks if the file exist or not.

From v1.5.30

  • Fix: Improved output paths checks for the CP and OUT tabs and their messaging system.
  • Fix: Reduced the amount of messages print to the console.
  • Small fixes/improvements as part of an ongoing polishing pass.

FLAM3H v1.5.26 indie

28 Oct 12:51
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H20.x and H19.x only

  • This is a Limited Commercial Houdini Indie license release.
  • If you need a Commercial Studio license download the latest available, version: v1.3.07

  • Fix: Fixed wrangle cores: "Reload CVEX" button's tooltips.
  • Fix: Fixed a missing backslash in the generation of the output paths from the CP and OUT tabs. (introduced in one of the preview updates)
  • Fix: Fixed issues with loading invalid Palette or Flame files that causes FLAM3H to error our or even overwrite an invalid file without consent when Saving out a preset. (introduced in one of the preview updates)
  • Small fixes/improvements as part of an ongoing polishing pass.

FLAM3H v1.5.22

24 Oct 14:27
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H20.x and H19.x only

  • This is a Limited Commercial Houdini Indie license release.
  • If you need a Commercial Studio license download the latest available, version: v1.3.07

  • New: Created Markdown readme file inside the src/py/ files.
  • New: Created Markdown readme file readme file inside the src/cvex/ files.
  • Fix: A bit better data formatting on OUT Flame save for FLAM3 compatibility messages and warnings.

FLAM3H v1.5.20 indie

23 Oct 22:23
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H20.x and H19.x only

  • This is a Limited Commercial Houdini Indie license release.
  • If you need a Commercial Studio license download the latest available, version: v1.3.07

  • Fix: The main IN Load Flame preset definition: def in_to_flam3h(self) -> None: has been splitted into separate functions, each with its own purpose. Much cleaner and easier to move around and update in the future.
  • Fix: Rewritten: def out_flam3_compatibility_check_and_msg(self) -> bool: for a better data formatting (long overdue) on OUT Flame save for FLAM3 compatibility messages and warnings.
  • Small fixes/improvements as part of an ongoing polishing pass.

FLAM3H v1.5.17 indie

23 Oct 09:05
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H20.x and H19.x only

  • This is a Limited Commercial Houdini Indie license release.
  • If you need a Commercial Studio license download the latest available, version: v1.3.07

  • Fix: Loading a Flame preset with 0(Zero) iterators was causing an error. It is now fixed (All Flames have at least 1(one) iterator but just in case).
  • Fix: Loading a Flame preset without any Palette data was causing an error. It is now fixed (All Flames have a Palette XML data, but just in case).

FLAM3H v1.5.15 indie

23 Oct 06:34
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H20.x and H19.x only

  • This is a Limited Commercial Houdini Indie license release.
  • If you need a Commercial Studio license download the latest available, version: v1.3.07

  • New: When in sensor mode and Zero iterators, the viewport sensor logo will switch to a blue version of itself to keep consistent with the logo displayed in the viewport.
  • New: Added warning for when a valid xaos command string is missing in any of the available iterators (it is a rare case and it will probably never happen from H20 up).
  • Fix: Since the all inactive iterators or all iterators Weights set to Zero cases are now being handled from inside the CVEX code, a new definition has been created (def iterator_vactive_and_update(self) -> None:) that simplify the process of checking and handling those cases.
  • Small fixes/improvements as part of an ongoing polishing pass.