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_setup_support.py
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_setup_support.py
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'''
'''
from __future__ import print_function
import shutil
from os.path import dirname, exists, join, realpath, relpath
import os, re, subprocess, sys, time
import versioneer
# provide fallbacks for highlights in case colorama is not installed
try:
import colorama
from colorama import Fore, Style
def bright(text): return "%s%s%s" % (Style.BRIGHT, text, Style.RESET_ALL)
def dim(text): return "%s%s%s" % (Style.DIM, text, Style.RESET_ALL)
def red(text): return "%s%s%s" % (Fore.RED, text, Style.RESET_ALL)
def green(text): return "%s%s%s" % (Fore.GREEN, text, Style.RESET_ALL)
def yellow(text): return "%s%s%s" % (Fore.YELLOW, text, Style.RESET_ALL)
sys.platform == "win32" and colorama.init()
except ImportError:
def bright(text): return text
def dim(text): return text
def red(text) : return text
def green(text) : return text
def yellow(text) : return text
# some functions prompt for user input, handle input vs raw_input (py2 vs py3)
if sys.version_info[0] < 3:
input = raw_input # NOQA
# -----------------------------------------------------------------------------
# Module global variables
# -----------------------------------------------------------------------------
ROOT = dirname(realpath(__file__))
BOKEHJSROOT = join(ROOT, 'bokehjs')
BOKEHJSBUILD = join(BOKEHJSROOT, 'build')
CSS = join(BOKEHJSBUILD, 'css')
JS = join(BOKEHJSBUILD, 'js')
SERVER = join(ROOT, 'bokeh/server')
TSLIB = join(BOKEHJSROOT , 'node_modules/typescript/lib')
# -----------------------------------------------------------------------------
# Helpers for command line operations
# -----------------------------------------------------------------------------
def show_bokehjs(bokehjs_action, develop=False):
''' Print a useful report after setuptools output describing where and how
BokehJS is installed.
Args:
bokehjs_action (str) : one of 'built', 'installed', or 'packaged'
how (or if) BokehJS was installed into the python source tree
develop (bool, optional) :
whether the command was for "develop" mode (default: False)
Returns:
None
'''
print()
if develop:
print("Installed Bokeh for DEVELOPMENT:")
else:
print("Installed Bokeh:")
if bokehjs_action in ['built', 'installed']:
print(" - using %s built BokehJS from bokehjs/build\n" % (bright(yellow("NEWLY")) if bokehjs_action=='built' else bright(yellow("PREVIOUSLY"))))
else:
print(" - using %s BokehJS, located in 'bokeh.server.static'\n" % bright(yellow("PACKAGED")))
print()
def show_help(bokehjs_action):
''' Print information about extra Bokeh-specific command line options.
Args:
bokehjs_action (str) : one of 'built', 'installed', or 'packaged'
how (or if) BokehJS was installed into the python source tree
Returns:
None
'''
print()
if bokehjs_action in ['built', 'installed']:
print("Bokeh-specific options available with 'install' or 'develop':")
print()
print(" --build-js build and install a fresh BokehJS")
print(" --install-js install only last previously built BokehJS")
else:
print("Bokeh is using PACKAGED BokehJS, located in 'bokeh.server.static'")
print()
print("No extra Bokeh-specific options are available.")
print()
# -----------------------------------------------------------------------------
# Other functions used directly by setup.py
# -----------------------------------------------------------------------------
def build_or_install_bokehjs():
''' Build a new BokehJS (and install it) or install a previously build
BokehJS.
If no options ``--build-js`` or ``--install-js`` are detected, the
user is prompted for what to do.
If ``--existing-js`` is detected, then this setup.py is being run from a
packaged sdist, no action is taken.
Note that ``-build-js`` is only compatible with the following ``setup.py``
commands: install, develop, sdist, egg_info, build
Returns:
str : one of 'built', 'installed', 'packaged'
How (or if) BokehJS was installed into the python source tree
'''
# This happens when building from inside a published, pre-packaged sdist
# The --existing-js option is not otherwise documented
if '--existing-js' in sys.argv:
sys.argv.remove('--existing-js')
return "packaged"
if '--build-js' not in sys.argv and '--install-js' not in sys.argv:
jsbuild = jsbuild_prompt()
elif '--build-js' in sys.argv:
jsbuild = True
sys.argv.remove('--build-js')
# must be "--install-js"
else:
jsbuild = False
sys.argv.remove('--install-js')
jsbuild_ok = ('install', 'develop', 'sdist', 'egg_info', 'build')
if jsbuild and not any(arg in sys.argv for arg in jsbuild_ok):
print("Error: Option '--build-js' only valid with 'install', 'develop', 'sdist', or 'build', exiting.")
sys.exit(1)
if jsbuild:
build_js()
install_js()
return "built"
else:
install_js()
return "installed"
def conda_rendering():
return os.getenv("CONDA_BUILD_STATE" ,"junk") == "RENDER"
def fixup_building_sdist():
''' Check for 'sdist' and ensure we always build BokehJS when packaging
Source distributions do not ship with BokehJS source code, but must ship
with a pre-built BokehJS library. This function modifies ``sys.argv`` as
necessary so that ``--build-js`` IS present, and ``--install-js` is NOT.
Returns:
None
'''
if "sdist" in sys.argv:
if "--install-js" in sys.argv:
print("Removing '--install-js' incompatible with 'sdist'")
sys.argv.remove('--install-js')
if "--build-js" not in sys.argv:
print("Adding '--build-js' required for 'sdist'")
sys.argv.append('--build-js')
def fixup_for_packaged():
''' If we are installing FROM an sdist, then a pre-built BokehJS is
already installed in the python source tree.
The command line options ``--build-js`` or ``--install-js`` are
removed from ``sys.argv``, with a warning.
Also adds ``--existing-js`` to ``sys.argv`` to signal that BokehJS is
already packaged.
Returns:
None
'''
if exists(join(ROOT, 'PKG-INFO')):
if "--build-js" in sys.argv or "--install-js" in sys.argv:
print(SDIST_BUILD_WARNING)
if "--build-js" in sys.argv:
sys.argv.remove('--build-js')
if "--install-js" in sys.argv:
sys.argv.remove('--install-js')
if "--existing-js" not in sys.argv:
sys.argv.append('--existing-js')
# Horrible hack: workaround to allow creation of bdist_wheel on pip
# installation. Why, for God's sake, is pip forcing the generation of wheels
# when installing a package?
def get_cmdclass():
''' A ``cmdclass`` that works around a setuptools deficiency.
There is no need to build wheels when installing a package, however some
versions of setuptools seem to mandate this. This is a hacky workaround
that modifies the ``cmdclass`` returned by versioneer so that not having
wheel installed is not a fatal error.
'''
cmdclass = versioneer.get_cmdclass()
try:
from wheel.bdist_wheel import bdist_wheel
except ImportError:
# pip is not claiming for bdist_wheel when wheel is not installed
bdist_wheel = None
if bdist_wheel is not None:
cmdclass["bdist_wheel"] = bdist_wheel
return cmdclass
def get_package_data():
''' All of all of the "extra" package data files collected by the
``package_files`` and ``package_path`` functions in ``setup.py``.
'''
return { 'bokeh': _PACKAGE_DATA }
def get_version():
''' The version of Bokeh currently checked out
Returns:
str : the version string
'''
return versioneer.get_version()
# -----------------------------------------------------------------------------
# Helpers for operation in the bokehjs dir
# -----------------------------------------------------------------------------
def jsbuild_prompt():
''' Prompt users whether to build a new BokehJS or install an existing one.
Returns:
bool : True, if a new build is requested, False otherwise
'''
print(BOKEHJS_BUILD_PROMPT)
mapping = {"1": True, "2": False}
value = input("Choice? ")
while value not in mapping:
print("Input '%s' not understood. Valid choices: 1, 2\n" % value)
value = input("Choice? ")
return mapping[value]
# -----------------------------------------------------------------------------
# Helpers for operations in the bokehjs dir
# -----------------------------------------------------------------------------
def build_js():
''' Build BokehJS files (CSS, JS, etc) under the ``bokehjs`` source
subdirectory.
Also prints a table of statistics about the generated assets (file sizes,
etc.) or any error messages if the build fails.
Note this function only builds BokehJS assets, it does not install them
into the python source tree.
'''
print("Building BokehJS... ", end="")
sys.stdout.flush()
os.chdir('bokehjs')
cmd = ["node", "make", 'build', '--emit-error']
t0 = time.time()
try:
proc = subprocess.Popen(cmd, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
except OSError as e:
print(BUILD_EXEC_FAIL_MSG % (cmd, e))
sys.exit(1)
finally:
os.chdir('..')
result = proc.wait()
t1 = time.time()
if result != 0:
indented_msg = ""
outmsg = proc.stdout.read().decode('ascii', errors='ignore')
outmsg = "\n".join(" " + x for x in outmsg.split("\n"))
errmsg = proc.stderr.read().decode('ascii', errors='ignore')
errmsg = "\n".join(" " + x for x in errmsg.split("\n"))
print(BUILD_FAIL_MSG % (red(outmsg), red(errmsg)))
sys.exit(1)
indented_msg = ""
msg = proc.stdout.read().decode('ascii', errors='ignore')
pat = re.compile(r"(\[.*\]) (.*)", re.DOTALL)
for line in msg.strip().split("\n"):
m = pat.match(line)
if not m: continue # skip generate.py output lines
stamp, txt = m.groups()
indented_msg += " " + dim(green(stamp)) + " " + dim(txt) + "\n"
msg = "\n".join(" " + x for x in msg.split("\n"))
print(BUILD_SUCCESS_MSG % indented_msg)
print("Build time: %s" % bright(yellow("%0.1f seconds" % (t1-t0))))
print()
print("Build artifact sizes:")
try:
def size(*path):
return os.stat(join("bokehjs", "build", *path)).st_size / 2**10
print(" - bokeh.js : %6.1f KB" % size("js", "bokeh.js"))
print(" - bokeh.min.js : %6.1f KB" % size("js", "bokeh.min.js"))
print(" - bokeh-widgets.js : %6.1f KB" % size("js", "bokeh-widgets.js"))
print(" - bokeh-widgets.min.js : %6.1f KB" % size("js", "bokeh-widgets.min.js"))
print(" - bokeh-tables.js : %6.1f KB" % size("js", "bokeh-tables.js"))
print(" - bokeh-tables.min.js : %6.1f KB" % size("js", "bokeh-tables.min.js"))
print(" - bokeh-api.js : %6.1f KB" % size("js", "bokeh-api.js"))
print(" - bokeh-api.min.js : %6.1f KB" % size("js", "bokeh-api.min.js"))
except Exception as e:
print(BUILD_SIZE_FAIL_MSG % e)
sys.exit(1)
def install_js():
''' Copy built BokehJS files into the Python source tree.
Returns:
None
'''
target_jsdir = join(SERVER, 'static', 'js')
target_cssdir = join(SERVER, 'static', 'css')
target_tslibdir = join(SERVER, 'static', 'lib')
STATIC_ASSETS = [
join(JS, 'bokeh.js'),
join(JS, 'bokeh.min.js'),
join(CSS, 'bokeh.css'),
join(CSS, 'bokeh.min.css'),
]
if not all(exists(a) for a in STATIC_ASSETS):
print(BOKEHJS_INSTALL_FAIL)
sys.exit(1)
if exists(target_jsdir):
shutil.rmtree(target_jsdir)
shutil.copytree(JS, target_jsdir)
if exists(target_cssdir):
shutil.rmtree(target_cssdir)
shutil.copytree(CSS, target_cssdir)
if exists(target_tslibdir):
shutil.rmtree(target_tslibdir)
if exists(TSLIB):
# keep in sync with bokehjs/src/compiler/compile.ts
lib = {
"lib.es5.d.ts",
"lib.dom.d.ts",
"lib.es2015.core.d.ts",
"lib.es2015.promise.d.ts",
"lib.es2015.symbol.d.ts",
"lib.es2015.iterable.d.ts",
}
shutil.copytree(TSLIB, target_tslibdir, ignore=lambda _, files: [ f for f in files if f not in lib ])
# -----------------------------------------------------------------------------
# Helpers for collecting package data
# -----------------------------------------------------------------------------
_PACKAGE_DATA = []
def package_files(*paths):
'''
'''
_PACKAGE_DATA.extend(paths)
def package_path(path, filters=()):
'''
'''
if not os.path.exists(path):
raise RuntimeError("packaging non-existent path: %s" % path)
elif os.path.isfile(path):
_PACKAGE_DATA.append(relpath(path, 'bokeh'))
else:
for path, dirs, files in os.walk(path):
path = relpath(path, 'bokeh')
for f in files:
if not filters or f.endswith(filters):
_PACKAGE_DATA.append(join(path, f))
# -----------------------------------------------------------------------------
# Status and error message strings
# -----------------------------------------------------------------------------
BOKEHJS_BUILD_PROMPT = """
Bokeh includes a JavaScript library (BokehJS) that has its own
build process. How would you like to handle BokehJS:
1) build and install fresh BokehJS
2) install last built BokehJS from bokeh/bokehjs/build
"""
BOKEHJS_INSTALL_FAIL = """
ERROR: Cannot install BokehJS: files missing in `./bokehjs/build`.
Please build BokehJS by running setup.py with the `--build-js` option.
Dev Guide: https://bokeh.pydata.org/docs/dev_guide.html#bokehjs.
"""
BUILD_EXEC_FAIL_MSG = bright(red("Failed.")) + """
ERROR: subprocess.Popen(%r) failed to execute:
%s
Have you run `npm install --no-save` from the bokehjs subdirectory?
For more information, see the Dev Guide:
https://bokeh.pydata.org/en/latest/docs/dev_guide.html
"""
BUILD_FAIL_MSG = bright(red("Failed.")) + """
ERROR: 'node make build' returned the following
---- on stdout:
%s
---- on stderr:
%s
"""
BUILD_SIZE_FAIL_MSG = """
ERROR: could not determine sizes:
%s
"""
BUILD_SUCCESS_MSG = bright(green("Success!")) + """
Build output:
%s"""
SDIST_BUILD_WARNING = """
Source distribution (sdist) packages come with PRE-BUILT BokehJS files.
Building/installing from the bokehjs source directory of sdist packages is
disabled, and the options --build-js and --install-js will be IGNORED.
To build or develop BokehJS yourself, you must clone the full Bokeh GitHub
repository from https://github.com/bokeh/bokeh
"""