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GPU Not fully utilized? #244

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DarkCluster opened this issue Sep 11, 2018 · 4 comments
Closed

GPU Not fully utilized? #244

DarkCluster opened this issue Sep 11, 2018 · 4 comments

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@DarkCluster
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I have 2 1080 TIs, in SLI , 64 GB RAM with a threadripper 1950X for processor. I noticed a couple of things

  1. It seemed that the GPU never went over 15% on either of the GPUs but was mostly using CPU for feature extraction.

  2. It seems to take a long time to do feature matching, again, not much GPU usage.

Do i need to do something to enable GPU utilization? Also can Meshroom utilize SLI?

Thanks for the awesome work so far team! :) Is there anywhere i can see the documentation on all the nodes? Willing to help if this doesn't exist.

Cheers.
meshroom_gpu

@DarkCluster
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Seems like disabling SLI increases the GPU utilization. But you can only use 1 GPU?

@Valouleloup
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I think this is related to #481

@ChemicalXandco
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Only the depth map node uses GPU/CUDA the rest only use CPU. As you can see in this screenshot, the meshroom ui with nothing loaded/running uses some GPU, which explains the usage you are seeing:

cap1

The depthmap isn't very well optimised, as @Valouleloup pointed out.

Please see this thread before talking about SLI. As such, you mean to have <1 GPU's for computation, I don't know if this works, I only have 1.

Refer to #186 concerning documentation.

@DarkCluster
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Seems like disabling SLI increases GPU Utilization but your right only spike i saw was in depth map calculation. Also thank you for redirection to #481 :) . I'll check out #186 as well.

Cheers!

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4 participants