-
-
Notifications
You must be signed in to change notification settings - Fork 1.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
GPU Not fully utilized? #244
Comments
Seems like disabling SLI increases the GPU utilization. But you can only use 1 GPU? |
I think this is related to #481 |
Only the depth map node uses GPU/CUDA the rest only use CPU. As you can see in this screenshot, the meshroom ui with nothing loaded/running uses some GPU, which explains the usage you are seeing: The depthmap isn't very well optimised, as @Valouleloup pointed out. Please see this thread before talking about SLI. As such, you mean to have <1 GPU's for computation, I don't know if this works, I only have 1. Refer to #186 concerning documentation. |
I have 2 1080 TIs, in SLI , 64 GB RAM with a threadripper 1950X for processor. I noticed a couple of things
It seemed that the GPU never went over 15% on either of the GPUs but was mostly using CPU for feature extraction.
It seems to take a long time to do feature matching, again, not much GPU usage.
Do i need to do something to enable GPU utilization? Also can Meshroom utilize SLI?
Thanks for the awesome work so far team! :) Is there anywhere i can see the documentation on all the nodes? Willing to help if this doesn't exist.
Cheers.
The text was updated successfully, but these errors were encountered: