diff --git a/articles/textlabel.md b/articles/textlabel.md
index f0777c00e..3fbb1e778 100644
--- a/articles/textlabel.md
+++ b/articles/textlabel.md
@@ -10,3 +10,120 @@ Text labels are texts that are visually created in 3D space and can be used for
[TextLabel class in C# API reference](https://docs.altv.mp/cs/api/AltV.Net.Client.Elements.Entities.TextLabel.html)
### Example
+
+```js
+alt.Font.register("/segoeuib.ttf");
+
+const pos = alt.Player.local.pos;
+const rot = alt.Player.local.rot.sub(0, 0, -Math.PI);
+new alt.TextLabel("Test label!", "Segoe UI", 100, 1, pos, rot, alt.RGBA.white, 2, alt.RGBA.black, true, 10);
+```
+
+## Formatting
+
+To achieve multicolored or styled text, or to include an image, Text Label API supports simple formatting, which is done through a set of XML tags.
+
+> [!WARNING]
+> Tags without a closing tag should end with `/>`.
+> For example: `
`, ``
+
+## Available formatting tags:
+
+### `font`
+
+Sets font parameters for text inside.
+
+#### Attributes:
+
+| Name | Required? | Description | Format | Example |
+| ------------ | --------- | ------------------------- | ------------------- | ---------- |
+| size | no | Font size (in pixels) | float | `16.0` |
+| color | no | Text color | HEX color without # | `FF0000` |
+| outlineColor | no | Outline color | HEX color without # | `00FF00` |
+| outline | no | Outline width (in pixels) | float | `5.0` |
+| face | no | Font name | string | `Segoe UI` |
+| weight | no | Font weight | int | `500` |
+
+#### Example:
+
+```xml
+Nice red text!
+```
+
+### `img`
+
+Allows to insert an image into the text.
+
+#### Attributes:
+
+| Name | Required? | Description | Format | Example |
+| -------- | --------- | ------------------ | ------ | ----------- |
+| src | yes | Image path[^1] | string | `/test.png` |
+| width | no | Image width | float | `60` |
+| height | no | Image height | float | `80` |
+| baseline | no | Image baseline[^2] | float | `0.1` |
+
+[^1]: Image path is resolved from the creating resource, or asset pack. For example:
+ `/test.png` - test.png in the root of creating resource;
+ `@demo/test.png` - test.png in the root of asset-pack resource named `demo`
+
+[^2]: Baseline determines which location on image (relative to height, 0.0 is top edge, 1.0 is bottom edge) will be located om the text baseline (bottom text line) level.
+ This parameter can be used to align image to the surrounding text. By default baseline is set to `0.5`.
+
+#### Supported image formats:
+
+- `png`
+- `jpg`
+- `bmp`
+- `tga`
+
+#### Example:
+
+```xml
+alt:V Multiplayer
+```
+
+### `b`
+
+Makes text **bold** (font weight 700). Has more priority than `font`.
+
+#### Example:
+
+```xml
+This text is bold
+```
+
+### `i`
+
+Makes text display as _italic_.
+
+#### Example:
+
+```xml
+This text is italic
+```
+
+### `s`
+
+Makes text display as crossed out (strikethrough: ~~example~~).
+
+```xml
+This text is crossed out
+```
+
+### `u`
+
+Displays a line under the text
+
+```xml
+This text is underlined
+```
+
+### `br`
+
+Inserts a newline character. Added for convinience, normal newline character is also supported.
+
+```xml
+Line 1
Line 2
+Line 3
+```