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ClientThreadRepository.cs
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ClientThreadRepository.cs
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using System.Collections.Generic;
namespace AltV.Net.EntitySync
{
public class ClientThreadRepository : IClientThreadRepository
{
public readonly object Mutex = new object();
internal readonly IDictionary<string, IClient> Clients = new Dictionary<string, IClient>();
internal readonly Queue<IClient> ClientsToRemove = new Queue<IClient>();
public void Add(IClient client)
{
lock (Mutex)
{
Clients[client.Token] = client;
}
}
public IClient Remove(IClient client)
{
return Remove(client.Token);
}
public IClient Remove(string token)
{
lock (Mutex)
{
if (Clients.Remove(token, out var client))
{
ClientsToRemove.Enqueue(client);
return client;
}
}
return null;
}
public void Replace(IClient client, IClient oldClient)
{
lock (Mutex)
{
ClientsToRemove.Enqueue(oldClient);
Clients[client.Token] = client;
}
}
public void Replace(IClient client)
{
lock (Mutex)
{
if (Clients.Remove(client.Token, out var oldClient))
{
ClientsToRemove.Enqueue(oldClient);
}
Clients[client.Token] = client;
}
}
public bool TryGet(string token, out IClient client)
{
lock (Mutex)
{
return Clients.TryGetValue(token, out client);
}
}
public IEnumerable<IClient> GetAll()
{
lock (Mutex)
{
if (Clients.Count == 0) yield break;
foreach (var (_, client) in Clients)
{
yield return client;
}
}
}
}
}