From c391efeca2f7db629c9b1c3eb7935dcfab3af0c8 Mon Sep 17 00:00:00 2001 From: Alex Margarit Date: Sun, 14 Jan 2018 01:58:46 -0800 Subject: [PATCH] Update Readme ops section. --- README.md | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 752e983..0542f33 100644 --- a/README.md +++ b/README.md @@ -60,15 +60,15 @@ A block inside a loop block, that only runs during the specified loop iteration #### wait -Stop running the script for a specified number of deciseconds `[0, 50]`. +Delay the script by a specified number of deciseconds `[0, 255]` or until all active enemies are gone, whichever happens first. wait 10 ; Block for 1 second -#### waitclear +#### clear Stop running the script until all active enemies are gone. - waitclear + clear #### spawn @@ -83,6 +83,10 @@ Spawn a game entity at the specified coordinates `[-128, 127]`, with the specifi ; Place an enemy starting in AI state 1 with AI flags 0x4 spawn 50 50 enemy 0x1 0x4 +#### done + +Go to the Level Cleared screen. + ## License Copyright 2017-2018 Alex Margarit (alex@alxm.org)