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André Steenhoff Madsen edited this page Oct 22, 2023 · 5 revisions

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Welcome to the Deities And Monsters wiki!

You DAM well are gonna like it!

Game Objective

Protect your Temple from the invading monsters.

Planned Versions

  • v1.0.0
    • Towers With Affinity for Greek Mythology Deities.
      • Focused on Basic Tower Defence Mechanics
    • Monsters Associated with Greek Mythology.
    • Modding Support.
  • v2.0.0
    • Towers with Affinity for Egyptian Mythology Deities.
      • Focused on Summoner Tower Defence Mechanics.
    • Monsters Associated with Egyptian Mythology.
  • v3.0.0
    • Towers with Affinity for Norse Mythology Deities.
      • Focused on Slow Heavy Hitting & Aura Tower Defence Mechanics.
    • Monsters Associated with Norse Mythology.
    • (Multiplayer Support.)
  • v4.0.0
    • Towers with Affinity for Roman Mythology Deities.
      • Focused on Utility Tower Defence Mechanics.
    • Monsters Associated with Roman Mythology.
    • Duel Mythology Towers Support.
  • v5.0.0
    • Towers with Affinity for Atlantean Mythology Deities.
      • Focused on Heroes Tower Defence Mechanics.
    • Monsters Associated with Atlantean Mythology.

Planned Used Technologies

  • Steam Cloud Saves
  • Entity Framework Core
    • Used for tracking and saving changes while playing.
    • Saves to a SQLite database by the game files.
  • Godot
    • Game Engine of Choice, primarily because of C#.
  • Json
    • As input on startup adding content.
    • Uses Json generated by side program to add content to the game.
    • Should allow for easy modding / backup up of player data.
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