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André Steenhoff Madsen edited this page Oct 22, 2023
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Welcome to the Deities And Monsters wiki!
You DAM well are gonna like it!
Protect your Temple from the invading monsters.
- v1.0.0
- Towers With Affinity for Greek Mythology Deities.
- Focused on Basic Tower Defence Mechanics
- Monsters Associated with Greek Mythology.
- Modding Support.
- Towers With Affinity for Greek Mythology Deities.
- v2.0.0
- Towers with Affinity for Egyptian Mythology Deities.
- Focused on Summoner Tower Defence Mechanics.
- Monsters Associated with Egyptian Mythology.
- Towers with Affinity for Egyptian Mythology Deities.
- v3.0.0
- Towers with Affinity for Norse Mythology Deities.
- Focused on Slow Heavy Hitting & Aura Tower Defence Mechanics.
- Monsters Associated with Norse Mythology.
- (Multiplayer Support.)
- Towers with Affinity for Norse Mythology Deities.
- v4.0.0
- Towers with Affinity for Roman Mythology Deities.
- Focused on Utility Tower Defence Mechanics.
- Monsters Associated with Roman Mythology.
- Duel Mythology Towers Support.
- Towers with Affinity for Roman Mythology Deities.
- v5.0.0
- Towers with Affinity for Atlantean Mythology Deities.
- Focused on Heroes Tower Defence Mechanics.
- Monsters Associated with Atlantean Mythology.
- Towers with Affinity for Atlantean Mythology Deities.
- Steam Cloud Saves
- Saves the Deities Levels for cross device play.
- Steam Cloud Documentation
- Entity Framework Core
- Used for tracking and saving changes while playing.
- Saves to a SQLite database by the game files.
- Godot
- Game Engine of Choice, primarily because of C#.
- Json
- As input on startup adding content.
- Uses Json generated by side program to add content to the game.
- Should allow for easy modding / backup up of player data.