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[FR] Support Play formatted traces #1898
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Can you provide some examples? I have no idea what a play trace looks like. Why is Play mangling the stack trace? |
Here is an example of the stack trace:
|
I believe a fix should change this regex to something like |
@cferris1000, it looks to me like it's not actually anything to do with Play, the trace format just changed at some point? Is that right? |
@cferris1000 confirmed that the trace format hasn't changed, so it's coming to you mangled from play. Digging in to fix that though, I think ndk-stack is actually the one doing the mangling, and Play was just kind enough to run ndk-stack (or maybe just addr2line?) for you. But I assume you're running it a second time because you've got more symbol info than Play had? You're probably interested in https://support.google.com/googleplay/android-developer/answer/9848633?#zippy=%2Cnative-generate-a-debug-symbols-file then, and then you won't need That said, I don't think this is hard to fix to allow reprocessing stuff that already went through ndk-stack, so will do that too. |
Actually that's not what that is. The original crash trace begins with |
Description
Support traces from Play Console:
in traces from play console addresses look like
0x000000000006263c
ndk-stack
expects addresses like000000000006263c
without leading0x
It would be great if
ndk-stack
supported this without the need for additional pre-processing.The text was updated successfully, but these errors were encountered: