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Program.cs
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Program.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.IO;
using System.IO.Pipes;
using System.Net.Sockets;
using System.Reflection;
using System.Runtime.Loader;
using CommandLine;
using CommandLine.Text;
using Microsoft.Build.Locator;
namespace Microsoft.Quantum.QsLanguageServer
{
public class Server
{
public class Options
{
// Note: items in one set are mutually exclusive with items from other sets
protected const string CONNECTION_VIA_SOCKET = "connectionViaSocket";
protected const string CONNECTION_VIA_PIPE = "connectionViaPipe";
[Option(
'l',
"log",
Required = false,
Default = null,
HelpText = "Path to log messages to.")]
public string LogFile { get; set; }
[Option(
'p',
"port",
Required = true,
SetName = CONNECTION_VIA_SOCKET,
HelpText = "Port to use for TCP/IP connections.")]
public int Port { get; set; }
[Option(
'w',
"writer",
Required = true,
SetName = CONNECTION_VIA_PIPE,
HelpText = "Named pipe to write to.")]
public string WriterPipeName { get; set; }
[Option(
'r',
"reader",
Required = true,
SetName = CONNECTION_VIA_PIPE,
HelpText = "Named pipe to read from.")]
public string ReaderPipeName { get; set; }
}
public enum ReturnCode
{
SUCCESS = 0,
MISSING_ARGUMENTS = 1,
INVALID_ARGUMENTS = 2,
MSBUILD_UNINITIALIZED = 3,
CONNECTION_ERROR = 4,
UNEXPECTED_ERROR = 100
}
private static int LogAndExit(ReturnCode code, string logFile = null, string message = null)
{
var text = message ?? (
code == ReturnCode.SUCCESS ? "Exiting normally." :
code == ReturnCode.MISSING_ARGUMENTS ? "Missing command line options." :
code == ReturnCode.INVALID_ARGUMENTS ? "Invalid command line arguments. Use --help to see the list of options." :
code == ReturnCode.MSBUILD_UNINITIALIZED ? "Failed to initialize MsBuild." :
code == ReturnCode.CONNECTION_ERROR ? "Failed to connect." :
code == ReturnCode.UNEXPECTED_ERROR ? "Exiting abnormally." : "");
Log(text, logFile);
return (int)code;
}
public static string Version =
typeof(Server).Assembly.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion
?? typeof(Server).Assembly.GetName().Version.ToString();
public static int Main(string[] args)
{
var parser = new Parser(parser => parser.HelpWriter = null); // we want our own custom format for the version info
var options = parser.ParseArguments<Options>(args);
return options.MapResult(
(Options opts) => Run(opts),
errs => errs.IsVersion()
? LogAndExit(ReturnCode.SUCCESS, message: Version)
: LogAndExit(ReturnCode.INVALID_ARGUMENTS, message: HelpText.AutoBuild(options)));
}
private static int Run(Options options)
{
if (options == null)
{
return LogAndExit(ReturnCode.MISSING_ARGUMENTS);
}
// In the case where we actually instantiate a server, we need to "configure" the design time build.
// This needs to be done before any MsBuild packages are loaded.
try
{
VisualStudioInstance vsi = MSBuildLocator.RegisterDefaults();
// We're using the installed version of the binaries to avoid a dependency between
// the .NET Core SDK version and NuGet. This is a workaround due to the issue below:
// https://github.com/microsoft/MSBuildLocator/issues/86
AssemblyLoadContext.Default.Resolving += (assemblyLoadContext, assemblyName) =>
{
string path = Path.Combine(vsi.MSBuildPath, assemblyName.Name + ".dll");
if (File.Exists(path))
{
return assemblyLoadContext.LoadFromAssemblyPath(path);
}
return null;
};
}
catch (Exception ex)
{
Log("[ERROR] MsBuildLocator could not register defaults.", options.LogFile);
return LogAndExit(ReturnCode.MSBUILD_UNINITIALIZED, options.LogFile, ex.ToString());
}
QsLanguageServer server;
try
{
server = options.ReaderPipeName != null && options.WriterPipeName != null
? ConnectViaNamedPipe(options.WriterPipeName, options.ReaderPipeName, options.LogFile)
: ConnectViaSocket(port: options.Port, logFile: options.LogFile);
}
catch (Exception ex)
{
Log("[ERROR] Failed to launch server.", options.LogFile);
return LogAndExit(ReturnCode.CONNECTION_ERROR, options.LogFile, ex.ToString());
}
Log("Listening...", options.LogFile);
try
{
server.WaitForShutdown();
}
catch (Exception ex)
{
Log("[ERROR] Unexpected error.", options.LogFile);
return LogAndExit(ReturnCode.UNEXPECTED_ERROR, options.LogFile, ex.ToString());
}
return server.ReadyForExit
? LogAndExit(ReturnCode.SUCCESS, options.LogFile)
: LogAndExit(ReturnCode.UNEXPECTED_ERROR, options.LogFile);
}
private static void Log(object msg, string logFile = null)
{
if (logFile != null)
{
using var writer = new StreamWriter(logFile, append: true);
writer.WriteLine(msg);
}
else
{
Console.WriteLine(msg);
}
}
internal static QsLanguageServer ConnectViaNamedPipe(string writerName, string readerName, string logFile = null)
{
Log($"Connecting via named pipe. {Environment.NewLine}ReaderPipe: \"{readerName}\" {Environment.NewLine}WriterPipe:\"{writerName}\"", logFile);
var writerPipe = new NamedPipeClientStream(writerName);
var readerPipe = new NamedPipeClientStream(readerName);
readerPipe.Connect(30000);
if (!readerPipe.IsConnected)
{
Log($"[ERROR] Connection attempted timed out.", logFile);
}
writerPipe.Connect(30000);
if (!writerPipe.IsConnected)
{
Log($"[ERROR] Connection attempted timed out.", logFile);
}
return new QsLanguageServer(writerPipe, readerPipe);
}
internal static QsLanguageServer ConnectViaSocket(string hostname = "localhost", int port = 8008, string logFile = null)
{
Log($"Connecting via socket. {Environment.NewLine}Port number: {port}", logFile);
Stream stream = null;
try
{
stream = new TcpClient(hostname, port)?.GetStream();
}
catch (Exception ex)
{
Log("[ERROR] Failed to get network stream.", logFile);
Log(ex.ToString(), logFile);
}
return new QsLanguageServer(stream, stream);
}
}
}