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pubspec.yaml
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pubspec.yaml
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name: cryptocurrency_app
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: '>=2.12.0 <3.0.0'
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.0
hooks_riverpod: 1.0.0-dev.6
flutter_riverpod: 1.0.0-dev.6
dio: ^4.0.0
flutter_dotenv: ^5.0.0
fl_chart: ^0.36.1
settings_ui: ^1.0.0
auto_size_text: ^3.0.0-nullsafety.0
flutter_secure_storage: ^4.1.0
easy_localization: ^3.0.0
freezed_annotation:
flutter_candlesticks:
git: https://github.com/salvadordeveloper/flutter-candlesticks.git
mockito: ^5.0.9
dev_dependencies:
integration_test:
sdk: flutter
flutter_test:
sdk: flutter
http_mock_adapter: ^0.3.2
build_runner:
freezed:
json_serializable:
flutter_launcher_icons: ^0.9.0
flutter_native_splash: ^1.1.8+4
flutter_icons:
android: "launcher_icon"
ios: true
image_path: "assets/icon/icon.png"
image_path_ios: "assets/icon/icon_ios.png"
flutter_native_splash:
color: "#3D3D3D"
image: assets/icon/icon.png
color_dark: "#131313"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- assets/translations/
- assets/icon/icon.png
- .env
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages