This repository contains experimental tool for blending and switching lightmaps.
Features:
- serializing lightmaps into dedicated SO files
- switching lightmaps in runtime and in the Edit mode
- blending lightmaps in runtime and in the Edit mode (blend multiple lightmaps and particular texture indexes)
- loading lightmaps from a directory
Problems to solve:
- ReflectionProbes blending is disabled
- high memory usage from runtime textures
- initialization spread over time
Unity 2019.1 or newer