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Firebase Crash Reporting OR Crashlytics? #524
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Additional information, in iOS I see bugs in the debug panel, but they are truncated, only show the first few characters. They don't show up anywhere else. window.onerror = function(message,url,line){
FirebasePlugin.logEvent(`${message}, ${url}, ${line}`);
}; |
Also watching this issue... Same problem, except on Android. No indication that I'm set up whatsoever, but promises return success messages. I just can't see anything in the Firebase console. |
Want to know this, too. |
@joshbabb @jcyh0120 I've abandoned firebase and moved to rollbar for my ionic/cordova app. Setup was lightening fast and we're so relieved to finally have reporting on iOS and Android. |
@pvandrunen thanks! For hybrid app like ionic, it's always confusing to use Javascript SDK or Native SDK with cordova. Any suggestion for using rollbar with ionic using JS/Native SDK? |
@jcyh0120 Why not both!? |
@pvandrunen Great idea! I've been using Firebase CrashReport to log my JS error. But it's really not that handy for JS. I never think of using both before. They have different roles. Maybe I should log my JS error with ng-rollbar and log my crash with native SDK. Thanks for reply. |
closing in favor of #548 |
I'm using firebase solely for the purpose of crash reporting, we've already implemented a myriad functions (notifications, analytics, etc) using other plugins/services.
Can someone walk me through the steps of getting this running on my ionic/cordova app?
What I've done thus far:
#import <FirebaseCore/FIRApp.h>
[FIRApp configure];
In the firebase website/console my only option is to setup Crashlytics.
Do I need to do something with cocoa pods? Do I need to download an configure symbol file so that I can get readable crash reports? Do I need to make the app crash? Do I need to install the firebase SDK?
I'm not seeing anything on the firebase website that indicates I have crashlytics or crash reporting setup. Analytics is populated with some stuff. No error messages in the console.
Also, when this plugin is installed I get a pop-up that asks for a password [Environment: Sandbox] It seems like it's triggering a bunch of in-app purchase code that we've temporarily disabled — I haven't looked into that yet.
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